Totalwar如果用蒙古作主題是不是很讚 - Steam
By Frederica
at 2021-10-09T10:34
at 2021-10-09T10:34
Table of Contents
可以體驗騎兵軍隊的強大,以少屌打多
雖然totalwar 的特色是RTT 系統,但我一直都覺得這系列很適合敍事,尤其是戰錘系列。
如果用蒙古帝國為主題是不是也很讚
設定是蒙古崛起時可以同時攻打幾類不同文明的特別兵種,畢竟歐洲中東和東亞軍隊編成
差別很大
設定是鐵木真死後又可以模擬一場汗位爭奪戰,他的兄弟兒子孫子一直在爭,totalwar 也
很擅長表達這種多勢力混戰情景
分裂成四個汗國+元之後又可以扮演其中一個重新統一蒙古帝國
不過地圖會很大,玩家也應該會忙死 光是幻想就覺得有趣。倒是很好奇為甚麼sega沒有做t
otalwar 蒙古
--
雖然totalwar 的特色是RTT 系統,但我一直都覺得這系列很適合敍事,尤其是戰錘系列。
如果用蒙古帝國為主題是不是也很讚
設定是蒙古崛起時可以同時攻打幾類不同文明的特別兵種,畢竟歐洲中東和東亞軍隊編成
差別很大
設定是鐵木真死後又可以模擬一場汗位爭奪戰,他的兄弟兒子孫子一直在爭,totalwar 也
很擅長表達這種多勢力混戰情景
分裂成四個汗國+元之後又可以扮演其中一個重新統一蒙古帝國
不過地圖會很大,玩家也應該會忙死 光是幻想就覺得有趣。倒是很好奇為甚麼sega沒有做t
otalwar 蒙古
--
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