Storm 的畫質相關議題回答總結 - War Game

Robert avatar
By Robert
at 2013-12-31T18:58

Table of Contents

- there is currently a bug where the replays are not saved properly (only the
last one is saved), it will be fixed

目前有個bug會造成重播檔儲存錯誤(只有最後一場會);會修正。

- there will be no such thing as one “HD client” patch, textures and models
will be improved throughout the entire next year

高畫質版不會在一個版本出完,接下來一整年會逐步改善模組和貼圖品質。

- there is enough content scheduled to come out, so much that WG has a
problem finding suitable candidates for outsourcing to do it fast, even if
the price offered is high

目前內容更新的排程很滿,說WG專挑能快速更新的東西來做根本是子虛烏有。

- the first vehicles to be reworked into HD will be the “legendary” mass
produced vehicles like Tiger (SS: eg. not a single nation)

最先精細化的車會是『經典』的量產車,例如虎式(SS: 不只一個國家)


- there will be map overhauls in order to make the maps look more “
atmospheric”: currently, developers are working on the Prokhorovka map,
there will be destroyed tanks, AA guns, field guns, fires, smoke and air
combat in the sky (this is not just for historical battles, but for random
too)

重製地圖讓它更有『戰場氣息』:目前正在弄『Prokhorovka』,增加戰車殘骸、高射砲
、野戰砲、燃燒中的火燄、煙霧,而空中會有飛機在對抗(不只用於史實戰鬥,一般戰鬥
也會看到。)

- apparently the “old” Prokhorovka map will remain as a map and this “new”
Prokhorovka will be in the game as a separate map

『Prokhorovka』舊版地圖會留下來,和新版地圖共存。

- Storm states that it’s very complicated to create deformable terrain in
WoT, because it would have to be done serverside, so terrain like in Spin
Tyres will not come

WoT裡要做出可變動地表得要在伺服端運算,非常複雜,所以別想了。(譯:Spin Tyres
是一款模擬駕駛遊戲,特點是極糟糕的路面,如崎嶇地形或爛泥,youtube很多展示影片
。如果WoT這樣搞…大概還要出一種新的車種,裝甲救濟車。)

- currently, an “improved tank movement model” is being developed, that
will take torque and shifting gears and slippery terrain into account (so the
tank movement is more realistic). WG develops this so that they actually went
to military testing ground, borrowed a T-72 and BMP and tested it. Even the
physics programmers were driving it, so they know what they are doing. This
will come soon, prototype model is already working.

目前在研製新的『戰車移動模組』,會把扭力、換檔和易滑動的地面特性做出來(更擬真
)。WG為了這個計畫,借了T-72和BMP跑去軍事測試場實車測量,還把寫物理運算程式的
工程師丟去真的駕駛戰車,讓他們體會目標是什麼。會盡快實裝,原型已在測試中。

- the boxes and other stuff on the tank will also move with the tank movement
(“bounce”) and also the tank getting dirty from mud by driving through it

盒子和其他車上物件會隨戰車行進而跳動,而且開過泥地時還會有污泥濺上車身。

- the realistic movement mentioned above will be calculated by the server,
eg. no extra computer load

上述提到的擬真移動會在伺服端運算,不麻煩你家電腦。

- explosions will be made the way they are in WoWp

爆炸會做的跟WoWp一樣。(譯:沒玩過,有人可以解釋嗎?)

- the “hexagonal wheels” and other “rough angles” will be fixed in the HD
models

『六邊形輪子』和其他『有稜角的曲線物品』都會在高畫質版中修正。(譯:念茲在茲的
十二邊形152mm光膛砲…)

- there will be new (better) anti-aliasing

會有新版的反鋸齒。

- there will be new grass render (“SpeedTree”), it’s being worked on –
hopefully fixing the situation where the grass disappears after 50 meters

會有新的草地模組;希望能改進只顯示五十公尺內草地的現況。

- Storm states that the piece of information that without mist, FPS is higher
than with it is obsolete
- there was a longer discussion about the “mist” in WoT, Storm concluded
with saying that there might be too much of it in WoT and that he will pass
it on to the specialists

當關掉霧的效果時FPS較佳。
另有一長篇在講霧,結論是目前WoT裡霧可能太多了點,他會提報給專家。

- apparently, “microfreezes” in WoT can be solved by updating graphic card
drivers according to Storm

『短暫卡住』的問題可藉更新顯卡驅動解決。

- Storm states that increased load on the graphic card and CPU when in bushes
is normal, because several transparent layers take a lot co calculate

在草叢中時CPU和顯卡的負荷增加是正常的,因為要多運算幾層半透明圖層。

- the old render won’t be removed for now

目前不會移除舊的繪圖系統。

- Storm confirms there will be dynamic dirt covering the tanks

證實戰車上會有『動態』污泥效果。

- multicore support will not come anytime soon (Storm doesnt mention any ETA)

多核支援近期不會推出(沒提到任何推出時間點)(譯:還有很多優化要搞。)

- apparently, WG is also working on the gun blast and shell impact becoming a
light source

正在把砲口燄和被彈點做成光源。(譯:為夜戰作準備?)

- there will also be various levels of wind, swaying the trees

會有不同程度的風,和相應搖曳的樹。(譯:之前好像提過不會有風偏?)

- regarding the brightness of maps (the way it is in War Thunder), they tried
to do that on the Highway map and the forums were full of whine like “MY
EYES TOO BRIGHT!!”

曾試着把『Highway』做成像WT一樣的高光效果,但馬上就一堆「我被閃瞎了」的抱怨聲


- Storm agrees that desert maps are too bright and Murovanka too dark, he
states they’ll think about it

他也同意現行的沙漠地圖太亮,而『Murovanka』太暗;會考慮修改。

- internal space of the tank will definitely not be modelled, Storm states
that it would double the size of the client and it would take like two years
to only model the cockpits

戰車內部構造絕對不會模組化;這樣會造成容量倍增,而且光把戰鬥艙內構模組化就要花
上兩年。

- it’s possible WG will add a “gun POV” like in Xbox WoT

可能會新增跟XBox版一樣的『主砲視野』。

- there will be “very few new tanks” in 2014

2014只會新出很少量的戰車

- Storm states that regarding alleged incorrect work of the MM mechanism, he
still has too little data

關於有些人對MM娘做出違規分房的抱怨,他說目前手上的資料不足。

- the developers were considering putting the camera POV lower, so the tank
doesn’t look like a toy as much, but then decided it would make the game
less playable

有考慮過把車外視角放低一點,讓戰車比較不像玩具;但這會損害遊戲性。

- DX11 support will not come anytime soon

近期絕對不會支援 DX11。

- it’s not possible to increase the skybox texture resolution four times

絕不會把天幕的解析度提高四倍。


原文:http://ftr.wot-news.com/2013/12/30/storm-on-graphic-issues/
====
個人本年最後一發

大家新年快樂~

--
mXXn69 :蘇聯白底配上紅星根本超讚 11/24 21:39
sXXders :就像純白小褲褲上面還帶個小紅蝴蝶結 (誤11/24 21:42
CXXa :(恍然大悟) ↖其實是 11/24 21:43
pXX85424 :(恍然大悟)想打「悟」!11/24 21:45
PXXasus99 :(恍然大悟) 該做成簽名檔了11/24 21:46

--
Tags: 線上

All Comments

Irma avatar
By Irma
at 2014-01-02T14:05
蘇聯白底配上紅星根本超讚
Thomas avatar
By Thomas
at 2014-01-04T01:19
就像純白小褲褲上面還帶個小紅蝴蝶結 (誤
Olivia avatar
By Olivia
at 2014-01-07T02:51
(恍然大悟)
Daniel avatar
By Daniel
at 2014-01-08T07:06
(恍然大悟)
Connor avatar
By Connor
at 2014-01-09T01:24
(恍然大悟) 該做成簽名檔了
Margaret avatar
By Margaret
at 2014-01-10T08:57
不是應該要挑最多人有的車精緻化嗎? 虎式.......
Edith avatar
By Edith
at 2014-01-11T14:44
火焰和煙霧對FPS負擔不小
Regina avatar
By Regina
at 2014-01-16T12:25
話說最多人有的是台 M4嗎?
Catherine avatar
By Catherine
at 2014-01-18T03:13
畫面變好希望不要加重硬體負擔阿
Belly avatar
By Belly
at 2014-01-21T00:52
不會有砲管視野? WG說的話能信屎都能吃了
Enid avatar
By Enid
at 2014-01-21T04:55
不是你記錯了 是wg說話不可信
Andy avatar
By Andy
at 2014-01-25T13:57
wg自打嘴巴的紀錄太多了所以我才這樣講
Ursula avatar
By Ursula
at 2014-01-26T10:08
出救濟車應該蠻有趣的,只是開救濟車的是猴子就....
Erin avatar
By Erin
at 2014-01-30T23:49
泥濘地...德國表示
Zanna avatar
By Zanna
at 2014-02-02T01:28
老鼠表示再欺負我我就檢舉
Oscar avatar
By Oscar
at 2014-02-05T15:23
記得之前有人問橋樑承重問題也被講複雜且某些車輛很
Blanche avatar
By Blanche
at 2014-02-07T07:20
吃虧 (比如老鼠和老鼠還有老鼠)
Doris avatar
By Doris
at 2014-02-08T08:53
看到隔壁棚所以緊急改畫質WWWWWWWWWWWWWWWWWWWWWWWWW
Harry avatar
By Harry
at 2014-02-11T20:35
繪圖引擎不換還是沒救 同畫質(WT甚至略好)的情況下
Caitlin avatar
By Caitlin
at 2014-02-13T03:09
WT的FPS大概是WoT的1.5~2倍
大約是WT 30~60 vs WoT 20~30
Emma avatar
By Emma
at 2014-02-17T03:14
WT蠻讚的,可是陸戰什麼時候才要公測QQ
Annie avatar
By Annie
at 2014-02-19T09:54
Q:請問畫值調高FPS掉太多怎麼解決? SerB:好貼蘿蔔
Oscar avatar
By Oscar
at 2014-02-21T05:32
Q:WT好好玩啊 SerB:好貼蘿蔔
Belly avatar
By Belly
at 2014-02-22T05:09
假如要考慮風偏的話 對SPG來說也太煎熬了一點XDD
Eden avatar
By Eden
at 2014-02-24T19:14
說不定歪砲一偏反而變正
Odelette avatar
By Odelette
at 2014-02-27T18:05
風偏那個應該是指顯示特效
Gilbert avatar
By Gilbert
at 2014-03-01T00:17
出救濟車 我咬要組慈濟功德會
Yuri avatar
By Yuri
at 2014-03-01T08:04
不過wot的新年計畫 在WT cb就已經實裝 到時後見真章

00~01CPBL重評投手成績(翻紅翻黃/雙守)

Xanthe avatar
By Xanthe
at 2013-12-31T18:05
00 羽根川隆 11勝 172.1局 防禦率2.8(先發27、後援1,SP) 翻紅 00 吳俊良 4勝 109.1局 防禦率2.7(先發13、後援18,SP雙守RP) 翻黃 00 林朝煌 3勝6救援 105局 防禦率3.1(先發8、後援32,SP雙守CP) ...

角色如何變強(裝備部分)

Odelette avatar
By Odelette
at 2013-12-31T16:55
小宅弟不才,手上一隻烏鴉想要變強一點 自認反應還不錯,天梯或關卡打起來還勉強可以看(雖然常常自爆) 只是打怪頗慢.. 但是最近遇到一些瓶頸想請前輩指點一下... 常常看一些前輩的血3X萬,攻擊3萬以上 完全沒有頭緒生這麼多血跟攻擊出來 我現在角色的一些素質 物攻20K~24K、暴擊89%(65K ...

【全民瘋紫卡之大家來找碴】

Dorothy avatar
By Dorothy
at 2013-12-31T16:48
在2013年的最後一天,為了感謝各位玩家朋友的支持與鼓勵,小編將跟大家玩一個小遊戲 並抽出一位幸運兒獲得指定紫卡! 活動時間:2013/12/31~2014/1/2 止 活動方式:分享此活動並找出下圖紫卡錯誤的地方,填入正確答案於google表單中 http://goo.gl/I1lDfP,全數答對者將有 ...

凱琳-1 杜巴跨年團+少量轉蛋機

Dorothy avatar
By Dorothy
at 2013-12-31T16:41
1.伺服器:凱琳 2.分流:ch-1 3.團隊主題:跨年XD 4.出團時間:今晚11點左右 5.聯絡人ID:帥大叔 6.聯絡方式:隨便啦XD 7.隊友資格:沒有 ...

不死鳥武器問題

Jack avatar
By Jack
at 2013-12-31T16:41
應該是這禮拜才出現的問題吧! 上禮拜我升上50後,把身上那把衝下去 想當然是爆了,所以又重領一把 大概在禮拜六的時候把書先吃到60變成永久的 昨天看了身上那把,又變成有活動二字了 是因為變成永久後,又手殘重領的關係嗎? 還是剛好這次武器出包,連代的顯示問題? 有人有這樣的情況嗎? 並非是全職 ...