snes9x1.51-re-recording r32 - 模擬器

By Christine
at 2009-03-23T00:12
at 2009-03-23T00:12
Table of Contents
http://code.google.com/p/snes9x151-rerecording/
r32
Fixed KeyUp handling again | added menu items for sound interface
switching
r31
removed emu.OnClose | experimental addition of snes9x.registerbefore,
snes9x.registerafter, snes9x.registerexit | added snes9x.framecount,
snes9x.lagcount, snes9x.lagged | changed Lua GUI font-width
r30
Disabled fast-forward status message | Fixed KeyUp handling
r29
Merged WAV/AVI Record/Stop command
r28
Forgot to add new files in previous revision. I feel dumb.
r27
Removed modal cheat search | Name change: Cheat Search => RAM Search |
Moved RAM Search codes from wsnes9x.cpp to another file
r26
various win32 sound fixes
r25
new option OldFashionedFrameCounter
r24
fixed random crash on exit
r23
Merged new sound code from OV2's Snes9x Direct3D
r22
sln+vcproj upgrade (to open these with VS2005, modify sln version 10.00
=> 9.00, and vcproj version 9.00 => 8.00) | DirectX SDK upgrade
--
r32
Fixed KeyUp handling again | added menu items for sound interface
switching
r31
removed emu.OnClose | experimental addition of snes9x.registerbefore,
snes9x.registerafter, snes9x.registerexit | added snes9x.framecount,
snes9x.lagcount, snes9x.lagged | changed Lua GUI font-width
r30
Disabled fast-forward status message | Fixed KeyUp handling
r29
Merged WAV/AVI Record/Stop command
r28
Forgot to add new files in previous revision. I feel dumb.
r27
Removed modal cheat search | Name change: Cheat Search => RAM Search |
Moved RAM Search codes from wsnes9x.cpp to another file
r26
various win32 sound fixes
r25
new option OldFashionedFrameCounter
r24
fixed random crash on exit
r23
Merged new sound code from OV2's Snes9x Direct3D
r22
sln+vcproj upgrade (to open these with VS2005, modify sln version 10.00
=> 9.00, and vcproj version 9.00 => 8.00) | DirectX SDK upgrade
--
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模擬器
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