Snes9x GTK/X11 Port 26 - 模擬器
![Harry avatar](/img/cat2.jpg)
By Harry
at 2008-03-26T11:20
at 2008-03-26T11:20
Table of Contents
http://www.snes9x.com/phpbb2/viewtopic.php?p=22874
Changes for version 26
* Added complete support for different byte-orders in Xv.
* Changed Xv to select 16 bit RGB modes first to possibly improve data
transfers.
* Fixed an issue with compiling on non-standard platforms.
* Fixed inconsistencies with "Maintain Aspect Ratio" in Xv and GTK drivers.
* Attempted to fix issue where key-binding buttons wouldn′t stay clicked.
Changes for version 25
* Added lossless RGB format detection for Xv output.
* Stopped hiding new windows on creation. Should fix
http://ubuntuforums.org/showpost.php?p=4517672&postcount=40.
* Refactored some things.
--
Changes for version 26
* Added complete support for different byte-orders in Xv.
* Changed Xv to select 16 bit RGB modes first to possibly improve data
transfers.
* Fixed an issue with compiling on non-standard platforms.
* Fixed inconsistencies with "Maintain Aspect Ratio" in Xv and GTK drivers.
* Attempted to fix issue where key-binding buttons wouldn′t stay clicked.
Changes for version 25
* Added lossless RGB format detection for Xv output.
* Stopped hiding new windows on creation. Should fix
http://ubuntuforums.org/showpost.php?p=4517672&postcount=40.
* Refactored some things.
--
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模擬器
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