(SNES) bsnes v0.045 - 模擬器

By Poppy
at 2009-04-20T02:23
at 2009-04-20T02:23
Table of Contents
2009.04.20
This release adds full SA-1 support, with no known issues. All 26
games have been tested by myself and others, and a few have been
beaten from start to finish. The latter include Super Mario RPG,
Kirby’s Dreamland 3, Kirby Super Star and Jikkyou Oshaberi Parodius.
Please understand that the SA-1 is essentially four times faster
than the SNES’ main CPU, so system requirements will be very high
for these games. For example, on an E8400 @ 3.0GHz, I average ~160fps
in ordinary games. But for SA-1 emulation, this drops to ~90fps,
with the worst case being ~80fps.
The following features are emulated:
- 5a22 CPU core (bus-cycle accurate)
- Memory access timing
- SA-1 -> S-CPU interrupts (IRQ + CHDMA IRQ)
- S-CPU -> SA-1 interrupts (IRQ + Timer IRQ + DMA IRQ + NMI)
- SIV / SNV interrupt vector selection
- Timer unit (linear and H/V)
- Super MMC unit (ROM + BW-RAM)
- BS-X flash cart slot mapping
- Normal DMA
- Character-conversion 1 DMA (2bpp + 4bpp + 8bpp)
- Character-conversion 2 DMA (2bpp + 4bpp + 8bpp)
- BW-RAM virtual bitmap mode (2bpp + 4bpp)
- Arithmetic unit (multiplication + division + cumulative sum)
- Variable-length bit processing (fixed and auto increment)
While the following features are not currently emulated, mostly
due to lack of information:
- SA-1 bus conflict delays
- Write protection (BW-RAM + I-RAM)
- SA-1 CPU priority for DMA transfers
- DMA access timing
______________________________________________________________________________
下載:http://byuu.org/download.php?file=bsnes_v045.exe
官方:http://byuu.org/
--
莫 再 提 莫 再 吵 莫 再 問 莫 再 捧 莫 再 信 莫 再 爭
莫 再 講 莫 再 聞 莫 再 理 莫 再 叫 莫 再 貶 莫 再 寫
莫 再 說 莫 再 想 莫 再 求 莫 再 打 莫 再 用
莫 再 扯 莫 再 婊 莫 再 罵 莫 再 扛
莫 再 聊 莫 再 管 莫 再 傳 莫 再 投
--
This release adds full SA-1 support, with no known issues. All 26
games have been tested by myself and others, and a few have been
beaten from start to finish. The latter include Super Mario RPG,
Kirby’s Dreamland 3, Kirby Super Star and Jikkyou Oshaberi Parodius.
Please understand that the SA-1 is essentially four times faster
than the SNES’ main CPU, so system requirements will be very high
for these games. For example, on an E8400 @ 3.0GHz, I average ~160fps
in ordinary games. But for SA-1 emulation, this drops to ~90fps,
with the worst case being ~80fps.
The following features are emulated:
- 5a22 CPU core (bus-cycle accurate)
- Memory access timing
- SA-1 -> S-CPU interrupts (IRQ + CHDMA IRQ)
- S-CPU -> SA-1 interrupts (IRQ + Timer IRQ + DMA IRQ + NMI)
- SIV / SNV interrupt vector selection
- Timer unit (linear and H/V)
- Super MMC unit (ROM + BW-RAM)
- BS-X flash cart slot mapping
- Normal DMA
- Character-conversion 1 DMA (2bpp + 4bpp + 8bpp)
- Character-conversion 2 DMA (2bpp + 4bpp + 8bpp)
- BW-RAM virtual bitmap mode (2bpp + 4bpp)
- Arithmetic unit (multiplication + division + cumulative sum)
- Variable-length bit processing (fixed and auto increment)
While the following features are not currently emulated, mostly
due to lack of information:
- SA-1 bus conflict delays
- Write protection (BW-RAM + I-RAM)
- SA-1 CPU priority for DMA transfers
- DMA access timing
______________________________________________________________________________
下載:http://byuu.org/download.php?file=bsnes_v045.exe
官方:http://byuu.org/
--
莫 再 提 莫 再 吵 莫 再 問 莫 再 捧 莫 再 信 莫 再 爭
莫 再 講 莫 再 聞 莫 再 理 莫 再 叫 莫 再 貶 莫 再 寫
莫 再 說 莫 再 想 莫 再 求 莫 再 打 莫 再 用
莫 再 扯 莫 再 婊 莫 再 罵 莫 再 扛
莫 再 聊 莫 再 管 莫 再 傳 莫 再 投
--
Tags:
模擬器
All Comments

By Emily
at 2009-04-22T09:25
at 2009-04-22T09:25

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at 2009-04-24T16:17
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