SCE不會再為PSV做3A遊戲 - PS
By Olivia
at 2015-06-18T17:24
at 2015-06-18T17:24
Table of Contents
整理一下SCE的AAA~A遊戲
前四個系列, 無論開發組選擇, 資金/時間投入, 宣傳策略, 全球銷量都毫無疑問是AAA
由上到下
Uncharted
The Last of Us
グランツーリスモ
God of War
KILLZONE
LittleBigPlanet
inFAMOUS
RESISTANCE
SCE的現存A Title到此為止
回看PSV
神海是AAA, KZM開發費接近KZ3, 算是AAA(沒有宣傳)
重力原本是inFAMOUS之下被SCE刷下來的SCEJ企畫, 在PSV重生後投入只有更低
SS/SSD外包的MAQL年度開發費收入約15億(包括其他外包遊戲)
也就是兩片合計最多就9M 連Bloodstained+Mighty No9加起來都不如, 當然不是AAA
FW只是二次外包的技術好(就作SF4那家), 實際投入應該和SS/SSD相同
結論
PSV不會有GT/神海/KZM新作
--
前四個系列, 無論開發組選擇, 資金/時間投入, 宣傳策略, 全球銷量都毫無疑問是AAA
由上到下
Uncharted
The Last of Us
グランツーリスモ
God of War
KILLZONE
LittleBigPlanet
inFAMOUS
RESISTANCE
SCE的現存A Title到此為止
回看PSV
神海是AAA, KZM開發費接近KZ3, 算是AAA(沒有宣傳)
重力原本是inFAMOUS之下被SCE刷下來的SCEJ企畫, 在PSV重生後投入只有更低
SS/SSD外包的MAQL年度開發費收入約15億(包括其他外包遊戲)
也就是兩片合計最多就9M 連Bloodstained+Mighty No9加起來都不如, 當然不是AAA
FW只是二次外包的技術好(就作SF4那家), 實際投入應該和SS/SSD相同
結論
PSV不會有GT/神海/KZM新作
--
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