RetroCopy v0.500B - 模擬器

By Joseph
at 2009-11-19T22:36
at 2009-11-19T22:36
Table of Contents
http://www.retrocopy.com/
RetroCopy v0.500B is released.RetroCopy is an attempt to emulate the Sega
Master System and Nintendo Entertainment System at the cycle level.It also
includes a custom OpenGL powered 3D interface which shows things like the
gameboxes. It is currently only available for Windows, with 32bit and 64bit
versions available. RetroCopy is a new Master System emulator for Windows.
RetroCopy v0.500B Changelog:
-[EMU] Added cycle accurate Game Gear emulation
-[EMU] Added multiplayer support (same machine) to NES, SEGA-E arcade and SMS
drivers.
-[EMU] Fixed bug in NES PPU that was causing crashes for certain games upon
loadup
-[EMU] Fixed a fews bug in NES APU that were causing slight issues with sound
generation when DMC was used
-[EMU] Added korean mapper to SMS and corrected a few CodeMaster mapper games
-[EMU] Cleaned up the SMSVDP core (used by SMS, Gamegear and SEGA-E arcade
cores) and made it more accurate using the new information found about the
TMS9918 graphics processor.
-[CORE] Can now select whether to start playing on the emulated 3D television
or in "fullscreen mode"
-[CORE] Added configurable input, you can now change every input to whatever
you want including using key modifiers like SHIFT, ALT, etc.
-[CORE] Added joystick/joypad support. Up to 4 joysticks/joypads plugged in
at once are supported.
-[CORE] Fixed issue with ENTER or SPACE causing the menu buttons to be pushed
if you had focused a button while playing a game
-[CORE] Replaced most of boost::filesystem with own disk layer functions to
reduce exception handling
-[CORE] Changed file functions to morph any "indirect" paths to a full path
name to resolve any issues with working directory being set to something
other than the RetroCopy directory
-[CORE] Added texture cache
-[CORE] Moved all system specific dat files to a dat subfolder to reduce main
directory clutter
-[CORE] Added the emulator benchmark ROM internally into RetroCopy to avoid
issues with not having the file
-[CORE] Can now run RetroCopy in a window on your desktop or fullscreen
(default).
-[CORE] Every option is now saved in a config file
-[CORE] Now convert "unknown games" in the directory to a default GAME file
so that they can possibly be played if valid
-[CORE] Fixed a few issues with GAME conversion, made it more reliable
-[3D] Added new 3D furniture into the Virtual Game Room
-[3D] Added a new 3D TV, it is more modern and has a widescreen aspect ratio
to give more options for playing games accurately
-[3D] Added game gear 3D model upon which you can play games on. Even has a
semi accurate LCD flicker effect.
-[3D] Changed shader code to only allow 5 active lights to improve
performance.
-[3D] Fixed issue with camera tilting on Y axis after entering game room
-[3D] Added antialiasing and VSYNC options
-[3D] Fixed possible bug that may have detected shader capable cards when
they didn't support all features needed
-[AUDIO] Can now change sample rate up to 192000Hz for those seeking insane
audio quality. Minimum allowed is 22050Hz which gives a tiny speed boost over
the default of 44100Hz.
-[GUI] Tweaked the 3D game browser to make it easier to use
-[GUI] Fixed a very random crash bug that was caused by scrollbars not being
properly initialized in some instances
-[GUI] Now show a 3D arcade machine in the area gameboxes go when viewing the
arcade games since they don't have gameboxes
-[GUI] Changed the theme of some buttons/windows to make a more cohesive
looking interface
-[GUI] Added an animation effect when switching areas within RetroCopy
-[GUI] Added a random message generator on the main part of the interface
that shows "witty" slogans.
-[GUI] Added login panel
--
RetroCopy v0.500B is released.RetroCopy is an attempt to emulate the Sega
Master System and Nintendo Entertainment System at the cycle level.It also
includes a custom OpenGL powered 3D interface which shows things like the
gameboxes. It is currently only available for Windows, with 32bit and 64bit
versions available. RetroCopy is a new Master System emulator for Windows.
RetroCopy v0.500B Changelog:
-[EMU] Added cycle accurate Game Gear emulation
-[EMU] Added multiplayer support (same machine) to NES, SEGA-E arcade and SMS
drivers.
-[EMU] Fixed bug in NES PPU that was causing crashes for certain games upon
loadup
-[EMU] Fixed a fews bug in NES APU that were causing slight issues with sound
generation when DMC was used
-[EMU] Added korean mapper to SMS and corrected a few CodeMaster mapper games
-[EMU] Cleaned up the SMSVDP core (used by SMS, Gamegear and SEGA-E arcade
cores) and made it more accurate using the new information found about the
TMS9918 graphics processor.
-[CORE] Can now select whether to start playing on the emulated 3D television
or in "fullscreen mode"
-[CORE] Added configurable input, you can now change every input to whatever
you want including using key modifiers like SHIFT, ALT, etc.
-[CORE] Added joystick/joypad support. Up to 4 joysticks/joypads plugged in
at once are supported.
-[CORE] Fixed issue with ENTER or SPACE causing the menu buttons to be pushed
if you had focused a button while playing a game
-[CORE] Replaced most of boost::filesystem with own disk layer functions to
reduce exception handling
-[CORE] Changed file functions to morph any "indirect" paths to a full path
name to resolve any issues with working directory being set to something
other than the RetroCopy directory
-[CORE] Added texture cache
-[CORE] Moved all system specific dat files to a dat subfolder to reduce main
directory clutter
-[CORE] Added the emulator benchmark ROM internally into RetroCopy to avoid
issues with not having the file
-[CORE] Can now run RetroCopy in a window on your desktop or fullscreen
(default).
-[CORE] Every option is now saved in a config file
-[CORE] Now convert "unknown games" in the directory to a default GAME file
so that they can possibly be played if valid
-[CORE] Fixed a few issues with GAME conversion, made it more reliable
-[3D] Added new 3D furniture into the Virtual Game Room
-[3D] Added a new 3D TV, it is more modern and has a widescreen aspect ratio
to give more options for playing games accurately
-[3D] Added game gear 3D model upon which you can play games on. Even has a
semi accurate LCD flicker effect.
-[3D] Changed shader code to only allow 5 active lights to improve
performance.
-[3D] Fixed issue with camera tilting on Y axis after entering game room
-[3D] Added antialiasing and VSYNC options
-[3D] Fixed possible bug that may have detected shader capable cards when
they didn't support all features needed
-[AUDIO] Can now change sample rate up to 192000Hz for those seeking insane
audio quality. Minimum allowed is 22050Hz which gives a tiny speed boost over
the default of 44100Hz.
-[GUI] Tweaked the 3D game browser to make it easier to use
-[GUI] Fixed a very random crash bug that was caused by scrollbars not being
properly initialized in some instances
-[GUI] Now show a 3D arcade machine in the area gameboxes go when viewing the
arcade games since they don't have gameboxes
-[GUI] Changed the theme of some buttons/windows to make a more cohesive
looking interface
-[GUI] Added an animation effect when switching areas within RetroCopy
-[GUI] Added a random message generator on the main part of the interface
that shows "witty" slogans.
-[GUI] Added login panel
--
Tags:
模擬器
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