PS4亞洲先出原因 - PS
By Agnes
at 2013-09-19T00:00
at 2013-09-19T00:00
Table of Contents
※ 引述《peacemaker1 (' jjj ' )》之銘言:
: http://m.game.watch.impress.co.jp/docs/news/20130918_615980.html
: 只講比較妙的點
: 依以往經驗
: 亞洲比較晚出
: 結果亞洲人都到歐美日搶貨
: 造成日本人都買不到
: 為了解決平行輸入品這個問題
: 所以讓亞洲先出
: 之後日本人就不用擔心買不到了
講詳細一點的話
1.考慮到以往歐美日先發的狀況
在台灣都有許多水貨商平行輸入並打擊到
SCET銷售的情形
藉由將首發日期排在歐美跟日本之間的方式
以期大幅減少在台公司貨的銷售量被瓜分的情形
2.從第1點延伸出來
平行輸入的情形尤其以日本當地特別嚴重
水貨商在日本首發之際入手大量日規機的行為
除了瓜分台灣公司貨的市場以外
更造成更多在地的日本玩家買不到
首發時本來就為數不多的貨源
因此這也是考量日本市場銷售的一個因素
3.根據歐美預購統計由目前SCE分析出來的結果
若日本在年底首發以目前的產能可能無法滿足日本當地的需求
再加上日式首發遊戲的數量還沒達到要求(私心:維新)
反而是需求量比較沒有日本那麼高
歐美日風格遊戲都能熱賣
又能夠有效斷絕水貨問題的亞洲市場
先行發售能得到最好的市場效應
嘛......大致上織田的講法是這樣
雖然不無道理
但隨著3DS MH4的長賣效應至少到年底
再加上到時候的PM雙版本加持
在那個黃金時段首發會被打臉打得很慘
我個人覺得應該也是主要的一個原因就是了
--
: http://m.game.watch.impress.co.jp/docs/news/20130918_615980.html
: 只講比較妙的點
: 依以往經驗
: 亞洲比較晚出
: 結果亞洲人都到歐美日搶貨
: 造成日本人都買不到
: 為了解決平行輸入品這個問題
: 所以讓亞洲先出
: 之後日本人就不用擔心買不到了
講詳細一點的話
1.考慮到以往歐美日先發的狀況
在台灣都有許多水貨商平行輸入並打擊到
SCET銷售的情形
藉由將首發日期排在歐美跟日本之間的方式
以期大幅減少在台公司貨的銷售量被瓜分的情形
2.從第1點延伸出來
平行輸入的情形尤其以日本當地特別嚴重
水貨商在日本首發之際入手大量日規機的行為
除了瓜分台灣公司貨的市場以外
更造成更多在地的日本玩家買不到
首發時本來就為數不多的貨源
因此這也是考量日本市場銷售的一個因素
3.根據歐美預購統計由目前SCE分析出來的結果
若日本在年底首發以目前的產能可能無法滿足日本當地的需求
再加上日式首發遊戲的數量還沒達到要求(私心:維新)
反而是需求量比較沒有日本那麼高
歐美日風格遊戲都能熱賣
又能夠有效斷絕水貨問題的亞洲市場
先行發售能得到最好的市場效應
嘛......大致上織田的講法是這樣
雖然不無道理
但隨著3DS MH4的長賣效應至少到年底
再加上到時候的PM雙版本加持
在那個黃金時段首發會被打臉打得很慘
我個人覺得應該也是主要的一個原因就是了
--
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