( ̄▽ ̄)" 簡單翻譯一下來自lensoftruth
的雙平台分析/比較之結語
==============================================================================
原文:
Conclusion: This was a pretty close comparison overall. Loading was nearly
identical between versions with rather short times overall and performance
ended in a tie as both versions tore rather bad, despite a smooth frame rate.
What did make a difference here was the visuals. Both versions pulled their
own cards from under their sleeve, but when it came to the overall number of
advantages it was the PS3 version that had the deck stacked in the end.
Noticeable Anti Aliasing advantages, extra post processing effects, and the
lack of Z-fighting far out weigh a very minor texture disadvantage and
equally minor texture streaming issue. All in all, the PS3 version pulls
through with a win on one of this years most anticipated games this Holiday
season.
==============================================================================
不才之想玩UC3簡單翻:
大體來說,這次雙平台差異粉小
讀取上,雙版本的時間差也都相差無幾
效能面上雙版本都雷同:畫面同樣撕很大 (畫面撕裂 : Screen-Tearing …囧 )
不過好處是兩邊都有著非常流暢(穩定)的每秒張數(Frame /sec) (30張/s)
真正比較說的出雙版本有差異的的部分 應該是畫面/視覺效果上
當然兩邊都使出了看家本領,盡可能榨乾主機效能,
不過,最總體而言是PS3版本取得了較多領先
一些優勢在於:
明顯可見的AA(反鋸齒,根據引擎特性猜想是MLAA)、
額外的後渲染效果(extra post processing effects),
以及較無材質閃爍(Z-fighting)的問題
讓貼圖、材質上略低對手這點相對上較不足以為道了
貼圖載入方面,則是雙平台皆有的小瑕疵 (猜測是指貼圖Pop-Up之類的問題)
結論就是,這回合,PS3取得了優勢,在這款年度最受期待的大作上。
(Lens of Truth的結語)
==============================================================================
給大家參考,小弟我其實是兩台都有啦...
附上原文網址
http://www.lensoftruth.com/head2head-battlefield-3-analysis/2/
圖像專業部分有所誤解/錯譯 還請版兄們指教 ...( ̄▽ ̄)"
--
All Comments