PCSX2 SVN r1647 - 模擬器
By Oliver
at 2009-08-18T13:46
at 2009-08-18T13:46
Table of Contents
http://emu.crimsonrain.com/2009/08/pcsx2-svn-r1647.html
PCSX2 SVN Changelog:
r1641
microVU: Fixed a case where a cached microProgram was killed but was still
being used...
This fixes Suikoden III hanging/infinite loop problems, and possibly some
other games...
r1642
microVU: Now prints some more Warnings to the console when unimplemented
features are happening.
r1643
Removed duplicate null checks on safe_delete.
r1644
Fix a foopah, and get rid of the useless imdct warning.
r1645
Changed the MFIFO test and message because it spams too much now that it
actually does what it said it did before. Fixes the FFXII opening.
r1646
Convert Sif.cpp & Vif.cpp to use the Tags.h code.
r1647
microVU: Now properly supports E-bit set on branch delay slot instructions.
(Gets rid of "Unknown Micro VU opcode called" errors in Dark Cloud 2, and
possibly fixes some other games)
--
PCSX2 SVN Changelog:
r1641
microVU: Fixed a case where a cached microProgram was killed but was still
being used...
This fixes Suikoden III hanging/infinite loop problems, and possibly some
other games...
r1642
microVU: Now prints some more Warnings to the console when unimplemented
features are happening.
r1643
Removed duplicate null checks on safe_delete.
r1644
Fix a foopah, and get rid of the useless imdct warning.
r1645
Changed the MFIFO test and message because it spams too much now that it
actually does what it said it did before. Fixes the FFXII opening.
r1646
Convert Sif.cpp & Vif.cpp to use the Tags.h code.
r1647
microVU: Now properly supports E-bit set on branch delay slot instructions.
(Gets rid of "Unknown Micro VU opcode called" errors in Dark Cloud 2, and
possibly fixes some other games)
--
Tags:
模擬器
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