PCSP v0.5.1 - 模擬器

By Rae
at 2011-01-27T17:03
at 2011-01-27T17:03
Table of Contents
http://www.pcsp-emu.com/news.php
A new minor version is here. Don't expect too much updates , the most
important ones are the fix of freeze bug when you use vsnyc limiter and
better opengl extension detection. Also for older cards there is software
emulation of some OcclusionQuery where this is not available.
Here is the changelog
------------------------
General
-----------
- added gl_Core : now occlusion_query, vertex_buffer_object and
framebuffer_object are now correctly detected to fill core functions if not
- added a software version of BBOX in gl_OcclusionQuery
- correct handling 32-bit overflow of timer seems to fix the "freeze" bug
with some games when vsync is ON
You can d/l pcsp from download section or from the following link:
http://www.filesonic.com/file/65106073
A version with pcsp-udb (the pcsp frontend) is also available from the
following link:
http://www.filesonic.com/file/65106077
Enjoy :)
--
A new minor version is here. Don't expect too much updates , the most
important ones are the fix of freeze bug when you use vsnyc limiter and
better opengl extension detection. Also for older cards there is software
emulation of some OcclusionQuery where this is not available.
Here is the changelog
------------------------
General
-----------
- added gl_Core : now occlusion_query, vertex_buffer_object and
framebuffer_object are now correctly detected to fill core functions if not
- added a software version of BBOX in gl_OcclusionQuery
- correct handling 32-bit overflow of timer seems to fix the "freeze" bug
with some games when vsync is ON
You can d/l pcsp from download section or from the following link:
http://www.filesonic.com/file/65106073
A version with pcsp-udb (the pcsp frontend) is also available from the
following link:
http://www.filesonic.com/file/65106077
Enjoy :)
--
Tags:
模擬器
All Comments

By Faithe
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at 2011-01-28T09:04

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at 2011-02-01T03:18
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