Patch 6.2.2a Hotfixes 9/30 - WOW

By Isabella
at 2015-10-01T15:44
at 2015-10-01T15:44
Table of Contents
※ 引述《asgard1991 (蟹腳)》之銘言:
: 標題: [情報] Patch 6.2.2a Hotfixes 9/30
: 時間: Thu Oct 1 11:30:11 2015
:
: http://us.battle.net/wow/en/blog/19895899/
:
: September 30
:
: 團隊及地城 Raids and Dungeons
: 地獄火堡壘 Hellfire Citadel
: * 請注意,這些改動僅於亞洲及歐洲伺服器上線,其他區域將於下次伺服器重啟時生效。
: * Note that the following tuning changes to Hellfire Citadel are currently
: live for the EU and Asia regions. Other regions will require a realm
: restart for the changes to take effect.
: * 基爾羅格‧亡眼 Kilrogg Deadeye
: * 普通難度下,基爾羅格‧亡眼的追心飛刀只會對該技能目標產生傷害及生出血球。
: * 普通難度下,顯著降低血塊及魔化血塊的生命值。
:
: * Kilrogg Deadeye's Heart Seeker now deals damage and spawns globules only
: against the target of the ability on Normal Difficulty.
: * Significantly reduced the health of Blood Globule and Fel Blood Globule
: on Normal Difficulty.
:
:
: * 地獄火高階議會 Hellfire High Council
: * 普通難度下,蒂雅‧暗語所施放的哀嚎之懼傷害減少30%
:
: * Reduced the damage of Dia Darkwhisper's Wailing Horrors by 30% on Normal
: difficulty.
:
:
: * 血魔 Gorefiend
: * 普通或團隊搜尋器難度下,血魔不再施放命運共享。
: * 普通難度下,血縛魁儡施放的嗜命技能,現在僅對凝視目標造成傷害。
:
: * Gorefiend no longer uses Shared Fate on Normal or Raid Finder difficulty.
: * Gorebound Construct's Hunger for Life now only affects the fixated
: target on Normal difficulty.
:
:
: * 女暴君維哈里Tyrant Velhari
: * 普通難度下,第一階段的壓迫光環與第二階段的蔑視光環減緩其逐漸提高的負面效
: 果。
:
: * Aura of Oppression in stage one and Aura of Contempt in stage two of the
: encounter now increases its effect over time more slowly on Normal
: difficulty
: .
: * 祖霍拉克 Xhul'horac
: * 普通或團隊搜尋器難度下,狂野縱火魔的魔化火球若無擊中目標,現在不會產生渾
: 沌魔焰。
: * 普通或團隊搜尋器難度下,不穩定的虛無惡魔的虛空爆裂移形若爆炸觸及任何玩家
: ,現在將不會產生虛無怒濤。
:
: * Wild Pyromaniac's Fel Orb no longer creates patches of Chaotic Felblaze
: if it fails to impact a player on Normal and Raid Finder difficulty.
: * Unstable Voidfiend's Volatile Voidstep no longer spreads Creeping Void
: if the explosion contacts any players on Normal and Raid Finder
: difficulty.
:
:
: * 阿克蒙德 Archimonde
: * 普通或團隊搜尋器難度下,阿克蒙德不再施放型塑混沌。
: * 普通或團隊搜尋器難度下,虛空放逐產生的虛空傳送門不再召喚出活影。
:
: * Archimonde no longer uses Wrought Chaos on Normal or Raid Finder
: difficulty.
: * Nether Portals created by Nether Banish no longer summon Living Shadows
: on Normal or Raid Finder difficulty.
: 推 sarevork: http://goo.gl/GkqN2E 這邊有提到一些關於難度設計 10/01 15:00
根據這篇官方說法的話
他們是故意把 普通 弄得跟 H 差異性更大
因為他們希望做成跟 H 與 M 的狀況類似
現在即使H全通 要去打M 一樣會有一些gap
如同他們所希望的效果
即使打通 普通 要去打 H 也會要了解更多招式
所以他們這樣改
但是我自己是不大喜歡 這種改動
以之前的狀況 我只要打通普通了
H只不過是王的招式更痛的普通版本
只要裝備起來了 從普通到H並沒有明顯的門檻
是自然而然就可以辦到的事情
現在這麼一改
以後看到普通全通的玩家
還得問她 知不知道H會多哪些招式
要帶公會小朋友從普通到H 肯定也會拓荒更久
畢竟沒有在傷害比較小的普通版本先熟悉
一下子來到H 面對新招式 肯定是滅更慘
不意外的話 以後會看到更多...
H血魔不知道跑命運共享
H議會被哀號之懼噴死
H亡眼滿場都是血塊
H祖霍狂踩紫圈 弄得滿場都紫火
H阿克不打活影 中連線不跑出人群
的玩家了...悲劇...
--
: 標題: [情報] Patch 6.2.2a Hotfixes 9/30
: 時間: Thu Oct 1 11:30:11 2015
:
: http://us.battle.net/wow/en/blog/19895899/
:
: September 30
:
: 團隊及地城 Raids and Dungeons
: 地獄火堡壘 Hellfire Citadel
: * 請注意,這些改動僅於亞洲及歐洲伺服器上線,其他區域將於下次伺服器重啟時生效。
: * Note that the following tuning changes to Hellfire Citadel are currently
: live for the EU and Asia regions. Other regions will require a realm
: restart for the changes to take effect.
: * 基爾羅格‧亡眼 Kilrogg Deadeye
: * 普通難度下,基爾羅格‧亡眼的追心飛刀只會對該技能目標產生傷害及生出血球。
: * 普通難度下,顯著降低血塊及魔化血塊的生命值。
:
: * Kilrogg Deadeye's Heart Seeker now deals damage and spawns globules only
: against the target of the ability on Normal Difficulty.
: * Significantly reduced the health of Blood Globule and Fel Blood Globule
: on Normal Difficulty.
:
:
: * 地獄火高階議會 Hellfire High Council
: * 普通難度下,蒂雅‧暗語所施放的哀嚎之懼傷害減少30%
:
: * Reduced the damage of Dia Darkwhisper's Wailing Horrors by 30% on Normal
: difficulty.
:
:
: * 血魔 Gorefiend
: * 普通或團隊搜尋器難度下,血魔不再施放命運共享。
: * 普通難度下,血縛魁儡施放的嗜命技能,現在僅對凝視目標造成傷害。
:
: * Gorefiend no longer uses Shared Fate on Normal or Raid Finder difficulty.
: * Gorebound Construct's Hunger for Life now only affects the fixated
: target on Normal difficulty.
:
:
: * 女暴君維哈里Tyrant Velhari
: * 普通難度下,第一階段的壓迫光環與第二階段的蔑視光環減緩其逐漸提高的負面效
: 果。
:
: * Aura of Oppression in stage one and Aura of Contempt in stage two of the
: encounter now increases its effect over time more slowly on Normal
: difficulty
: .
: * 祖霍拉克 Xhul'horac
: * 普通或團隊搜尋器難度下,狂野縱火魔的魔化火球若無擊中目標,現在不會產生渾
: 沌魔焰。
: * 普通或團隊搜尋器難度下,不穩定的虛無惡魔的虛空爆裂移形若爆炸觸及任何玩家
: ,現在將不會產生虛無怒濤。
:
: * Wild Pyromaniac's Fel Orb no longer creates patches of Chaotic Felblaze
: if it fails to impact a player on Normal and Raid Finder difficulty.
: * Unstable Voidfiend's Volatile Voidstep no longer spreads Creeping Void
: if the explosion contacts any players on Normal and Raid Finder
: difficulty.
:
:
: * 阿克蒙德 Archimonde
: * 普通或團隊搜尋器難度下,阿克蒙德不再施放型塑混沌。
: * 普通或團隊搜尋器難度下,虛空放逐產生的虛空傳送門不再召喚出活影。
:
: * Archimonde no longer uses Wrought Chaos on Normal or Raid Finder
: difficulty.
: * Nether Portals created by Nether Banish no longer summon Living Shadows
: on Normal or Raid Finder difficulty.
: 推 sarevork: http://goo.gl/GkqN2E 這邊有提到一些關於難度設計 10/01 15:00
根據這篇官方說法的話
他們是故意把 普通 弄得跟 H 差異性更大
因為他們希望做成跟 H 與 M 的狀況類似
現在即使H全通 要去打M 一樣會有一些gap
如同他們所希望的效果
即使打通 普通 要去打 H 也會要了解更多招式
所以他們這樣改
但是我自己是不大喜歡 這種改動
以之前的狀況 我只要打通普通了
H只不過是王的招式更痛的普通版本
只要裝備起來了 從普通到H並沒有明顯的門檻
是自然而然就可以辦到的事情
現在這麼一改
以後看到普通全通的玩家
還得問她 知不知道H會多哪些招式
要帶公會小朋友從普通到H 肯定也會拓荒更久
畢竟沒有在傷害比較小的普通版本先熟悉
一下子來到H 面對新招式 肯定是滅更慘
不意外的話 以後會看到更多...
H血魔不知道跑命運共享
H議會被哀號之懼噴死
H亡眼滿場都是血塊
H祖霍狂踩紫圈 弄得滿場都紫火
H阿克不打活影 中連線不跑出人群
的玩家了...悲劇...
--
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