Ootake 1.31 - 模擬器
By Joseph
at 2007-12-25T09:48
at 2007-12-25T09:48
Table of Contents
http://www.ouma.jp/cgi-bin/downOotake/downsue.cgi?Ootake131.exe
- The DMA reading processing part of CD-ROM was brought close to the
movement of a real machine. "Cobra II Densetsu no Otoko", "Lodoss Tou
Senki", and "Kagami no Kuni no Legend" came to operate.
- "Use System Memory" was added to "Setting->Screen" menu. Use the favor a
sharp image (the burr stands out a little).
- The fade out processing of CDDA (CD sound source) was brought close to a
real machine. In "Downtown Nekketsu Koushinkyoku", the problem of the
voice was solved.
- With "Option" button of the start window, the window mode start or the
full-screen mode start can be set, too.
- Additionally, a detailed part has been improved and corrected.
--
- The DMA reading processing part of CD-ROM was brought close to the
movement of a real machine. "Cobra II Densetsu no Otoko", "Lodoss Tou
Senki", and "Kagami no Kuni no Legend" came to operate.
- "Use System Memory" was added to "Setting->Screen" menu. Use the favor a
sharp image (the burr stands out a little).
- The fade out processing of CDDA (CD sound source) was brought close to a
real machine. In "Downtown Nekketsu Koushinkyoku", the problem of the
voice was solved.
- With "Option" button of the start window, the window mode start or the
full-screen mode start can be set, too.
- Additionally, a detailed part has been improved and corrected.
--
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模擬器
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