NINJA忍者卡表 - 桌遊

Jack avatar
By Jack
at 2012-01-27T10:01

Table of Contents




卡片

紅色蠍子

Rope 鈎繩

Play to place a rope over a wall. Indicate the location
of the rope on your private map with a line.

打出此卡以在牆上放置一條鈎繩。在你的私人地圖上以一條線表示其位置。

When the ninja crosses a wall using a rope,
his movement stops.

當忍者使用鈎繩攀越牆壁時,他的移動停止。

The rope can be used by both intruders for
the rest of the game to cross
between those two zones.


在整個遊戲中忍者和叛徒都可以使用此鈎繩穿越這兩個區域。

Shuriken 手裡劍

Target solitary sentry in the same zone or
an adjacent zone (not across a wall). Remove the sentry
from the map. This does not raise the Alert Level.

對位於同一區域或鄰近區域(不能穿越一道牆)的目標單一哨兵使用。從地圖上移除該哨兵
。這不會提升警戒等級。

The ninja may only move one zone
on the turn he uses this card.

當他在回合中使用此卡時忍者只能移動一個區域。

You can only play this on your turn.

你只能在你的回合中打出此卡。

Kenjutsu 劍術

Play to kill a guard in the same zone.
You can kill several guards at once by discarding
one Kenjutsu card per guard.

打出此卡以殺害同一區域的一個守衛。
你能殺害守衛的數量對應於你一次棄掉多少張劍術卡。

Increase the Alert Level by one
per Kenjutsu card you play.

你每打出一張劍術卡警戒等級就上升一格。

You can only play this on your turn.

你只能在你的回合中打出此卡。

Shadow Walk 影步

Play to move through a zone
with only one sentry without being detected.
The ninja may not stop in that zone, but may search it.
Do not reveal which zone was affected.

打出此卡以移動通過只有一個哨兵所在的區域而不會被偵查到。
忍者不可以在此區域停留,但可以搜尋此區域。
不要透露影響哪個區域。

Secret Passage 秘密通道

Place this card face-up in front of you and put your ninja
figure upon it. Only the ninja can use this card.

放置此卡以面朝上的方式放在你的面前並把你的忍者模型放在卡片上。
只有忍者可以使用這張卡。

The ninja's move ends as soon as
he enters the secret passage.

當忍者一進入秘密通道時忍者的移動就會結束。

When the ninja leaves the passage,
retrieve your figure from this card.
The Secret Passage card remains in front of you.

當忍者離開通道時,從卡片上取回你的模型。秘密通道卡仍會在你的面前。

黑色蠍子


Secret Passage 秘密通道

Place this card face-up in front of you and put your traitor
figure upon it. Only the traitor can use this card.

放置此卡以面朝上的方式放在你的面前並把你的叛徒模型放在卡片上。
只有叛徒可以使用這張卡。

The traitor's move ends as soon as
he enters the secret passage.

當叛徒一進入秘密通道時叛徒的移動就會結束。

When the traitor leaves the passage,
retrieve your figure from this card.
The Secret Passage card remains in front of you.

當叛徒離開通道時,從卡片上取回你的模型。秘密通道卡仍會在你的面前。

Rope 鈎繩

Play to place a rope over a wall. Indicate the location
of the rope on your private map with a line.

打出此卡以在牆上放置一條鈎繩。在你的私人地圖上以一條線表示其位置。

When the traitor crosses a wall using a rope,
his movement stops.

當叛徒使用鈎繩攀越牆壁時,他的移動停止。

The rope can be used by both intruders for
the rest of the game to cross
between those two zones.

在整個遊戲中忍者和叛徒都可以使用此鈎繩穿越這兩個區域。

Kenjutsu 劍術

Play to kill a guard in the same zone.
You can kill several guards at once by discarding
one Kenjutsu card per guard.

打出此卡以殺害同一區域的一個守衛。
你能殺害守衛的數量對應於你一次棄掉多少張劍術卡。

Increase the Alert Level by one
per Kenjutsu card you play.

你每打出一張劍術卡警戒等級就上升一格。

You can only play this on your turn.

你只能在你的回合中打出此卡。

It Was a Cat 這是一隻貓

Play when you discover a trap (see page 11)
to avoid raising the Alert Level.

當你發現一個陷阱時(參閱第11頁)打出以避免提升警戒等級。

You may also play this card when the guards play
a Patrol Listen or Sentry Listen card.
The guards automatically hear nothing.

你也可以在守衛方打出一張巡邏隊的聽音或哨兵的聽音時打出此卡。
守衛會自動聽不見。

This card is not help when guards
enter the traitor's zone.

當守衛進入叛徒所在的區域此卡不會生效。

Potent Sake 很烈的清酒(烈酒)

Play when entering a zone with only one sentry.
Replace the sentry with a drunk guard figure.
The drunk guard cannot have cards played on him.
Whenever an intruder enters the drunk guard's zone,
you must reveal the intruder's position,
but this does not raise the Alert Level.
You cannot play this on a guard that has been
in the same zone as the traitor this turn.

當進入一個只有單一哨兵的區域時打出。用一個酒醉的守衛模型來替換該哨兵。不能對酒
醉的守衛打出卡片。每當一個入侵者進入酒醉守衛的區域時,你必須揭露該入侵者的位置
,但是這不會提升警戒等級。當此回合已經有一個守衛在此區域時作為叛徒你不能打出此


獅子

Kenjutsu 劍術

Play to wound an intruder in the same zone
as your guard. Place this card in front of that intruder
to track his wounds. This does not count as one
of the two cards you can play during the Guard Card Phase.
You can play this card even if that guard has already
had another card played on him. A guard
can only play one Kenjutsu per turn.
Raise the Alert Level to High.

作為你的守衛,打出此卡對在同一區域的一個入侵者造成傷害。放置此卡在該入侵者面前
以確認其傷害。這並不算作在守衛卡階段中你能打出的兩張卡的其中一張。即使該守衛已
經打過卡片你也能打出此卡在他之上。一個守衛一回合只能打出一張劍術卡。提升警戒等
級為高度。

Secret Passage 秘密通道

Place this card face-up in front of you
and put your guard figure upon it.
Only the guard can use this card at a time.

放置此卡以面朝上的方式放在你的面前並把你的守衛模型放在卡片上。
只有守衛可以在同一時間使用這張卡。

The guard's move ends as soon as
he enters the secret passage.

當守衛一進入秘密通道時他的移動就會結束。

When the guard leaves the passage,
retrieve the figure from this card.
The Secret Passage card remains in front of you.

當守衛離開通道時,從卡片上取回你的模型。秘密通道卡仍會在你的面前。

Awaken 喚醒

Play this card to wake up a sleeping sentry.
Erase one "S" on your private map
and place a guard figure in that zone.
Move that guard up to two zones.

打出此卡來叫醒一個哨兵。從你的私人地圖上擦除一個"S"記號並放置一個守衛模型在該
區域。移動該守衛最多兩個區域。

If 20 guards are on the board,
sleeping guards cannot wake up.
If all sleeping guards have been awakened,
this card can turn a drunk guard back
into a functional guard.

如果已經有20個守衛在版圖上,睡著的守衛就不能被叫醒。如果所有睡著的守衛都已經被
叫醒,此卡能把一個酒醉的守衛改為一個一個有用的守衛。

Sentry Listen 哨兵的聽音

Choose a sentry to listen. The range depends
on the speed of the intrude and his location:

選擇一個哨兵來聽音。聽音的範圍取決於入侵者的速度與所在位置。

‧ standing still: undetected
‧ sneaking: range = 1 zone
‧ walking: range = 2 zones
‧ running: range = 3 zones

‧ 站立不動: 未被發現
‧ 潛行:範圍= 1 個區域
‧ 走路:範圍= 2 個區域
‧ 跑步:範圍= 3 個區域

If the sentry hears a noise, he can move 2 zones.
See Listen Cards, page 8, for full details.

如果該哨兵聽到一點響聲,他能移動2個區域。
參閱聽音卡,第8頁,完整的細節。

Sentry Search 哨兵的搜尋

Move one sentry up to 2 zones
in any direction to search for intruders.

移動一個哨兵最多2個區域往任意方向來搜尋入侵者。

If your sentry enters a zone with an intruder,
place the intruder figure on the map
and raise the Alert Level to High.

如果你的哨兵進入一個入侵者所在的區域時,放置該入侵者模型在地圖上並提升警戒等級
為高度。

Patrol Listen 巡邏隊的聽音

Choose a patrol to listen. The range depends
on the speed of the intrude and his location:

選擇一個巡邏隊來聽音。聽音的範圍取決於入侵者的速度與所在位置。

‧ standing still: undetected
‧ sneaking: range = 1 zone
‧ walking: range = 2 zones
‧ running: range = 3 zones

‧ 站立不動: 未被發現
‧ 潛行:範圍= 1 個區域
‧ 走路:範圍= 2 個區域
‧ 跑步:範圍= 3 個區域

If the patrol hears a noise, they can move 2 zones.
See Listen Cards, page 8, for full details.

如果該巡邏隊聽到一點響聲,他能移動2個區域。
參閱聽音卡,第8頁,完整的細節。

Patrol Search 巡邏隊的搜尋

Choose a zone with a patrol in it.
Move at least 2 guards from that patrol up to 2 zones
in any direction. The guards must stay together.
After moving, choose the facing of the patrol
if it landed on a patrol track.

選擇有一個巡邏隊所在的一個區域。從巡邏隊中拿出至少2個守衛往任意方向移動最多2個
區域。守衛必須一起停留。在移動之後,如果該巡邏隊在巡邏路線上選擇其面對的方向。

If your patrol enters a zone with an intruder,
place the intruder figure on the map
and raise the Alert Level to High.

如果你的巡邏隊進入一個入侵者所在的區域時,放置該入侵者模型在地圖上並提升警戒等
級為高度。

--
Tags: 桌遊

All Comments

Brianna avatar
By Brianna
at 2012-01-28T22:51
有錯的話請反應。
Hardy avatar
By Hardy
at 2012-01-31T23:02
分享規則與心得~~先推再說
Kyle avatar
By Kyle
at 2012-02-03T23:05
推xbox大的熱心
Leila avatar
By Leila
at 2012-02-08T15:08
還是比較喜歡純中文規則

請推薦Memoir'44擴充?

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