NICE64 v2.0.4 Final - 模擬器

By Zora
at 2012-04-10T21:27
at 2012-04-10T21:27
Table of Contents
NICE64 v2.0.4 Final
Core Changes & Fixes
Core:
Remove a well hidden bug from dialog
maybe it is the cause of some weird issue
remove combo preload, so far no issue
major update to MyROM_Properties.ini (must read forum post before upgrade)
Minor update to class style
Change audio length spec, Mario Tennis seems to violate it (experimental change)
so far, no issue with re-spec
Re-write looping check handling during VI interrupt
lower the check limits base on timing control
appropriate reset base on timing control
reset exception counter
help timing sensitive games e.g. Turok Dinosaur Hunter, Re-Volt etc
Re-design and re-write core audio handling
fix TGR music audio skipping (read gamenote in NICE64_Readme)
fix In-Fisherman SP DMA Read error
fix South Park Rally no audio and slowdown
remove tempfix for above 3 games
Implement new ini read / write logic
reduce unnecessary write to ini by > 50%
Fix Nushi Zuri 64 - Shiokaze ni Notte for the following issues:
game start in interpreter mode if run after emu startup
game crash immediately if it is the same as previous game
game pickup previous game rom settings instead of its own rom settings
remove buggy tempfix
Fix NFL QBC 2000 settings (read gamenote in NICE64_Readme)
Use CF=2 & Speedup=2X for Forsaken
Fix Fighting Force 64 lost audio during gameplay - finally :)
Audio:
Plugin Changes & Fixes
MyGlide64:
NICE64 Audio:
Other Changes & Fixes
Add DO & DONT for multiple emu window switching in NICE64_Readme
Add Top Gear Rally gamenote in NICE64_Readme
Add NFL QBC 2000 gamenote in NICE64_Readme
Update MyROM_Properties.ini
載點:http://www.mediafire.com/?9irulb72rrneguh
--
Core Changes & Fixes
Core:
Remove a well hidden bug from dialog
maybe it is the cause of some weird issue
remove combo preload, so far no issue
major update to MyROM_Properties.ini (must read forum post before upgrade)
Minor update to class style
Change audio length spec, Mario Tennis seems to violate it (experimental change)
so far, no issue with re-spec
Re-write looping check handling during VI interrupt
lower the check limits base on timing control
appropriate reset base on timing control
reset exception counter
help timing sensitive games e.g. Turok Dinosaur Hunter, Re-Volt etc
Re-design and re-write core audio handling
fix TGR music audio skipping (read gamenote in NICE64_Readme)
fix In-Fisherman SP DMA Read error
fix South Park Rally no audio and slowdown
remove tempfix for above 3 games
Implement new ini read / write logic
reduce unnecessary write to ini by > 50%
Fix Nushi Zuri 64 - Shiokaze ni Notte for the following issues:
game start in interpreter mode if run after emu startup
game crash immediately if it is the same as previous game
game pickup previous game rom settings instead of its own rom settings
remove buggy tempfix
Fix NFL QBC 2000 settings (read gamenote in NICE64_Readme)
Use CF=2 & Speedup=2X for Forsaken
Fix Fighting Force 64 lost audio during gameplay - finally :)
Audio:
Plugin Changes & Fixes
MyGlide64:
NICE64 Audio:
Other Changes & Fixes
Add DO & DONT for multiple emu window switching in NICE64_Readme
Add Top Gear Rally gamenote in NICE64_Readme
Add NFL QBC 2000 gamenote in NICE64_Readme
Update MyROM_Properties.ini
載點:http://www.mediafire.com/?9irulb72rrneguh
--
Tags:
模擬器
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