Mednafen-PS3 SVN r157 - 模擬器

By Oliver
at 2010-12-27T13:14
at 2010-12-27T13:14
Table of Contents
http://www.logic-sunrise.com/news-195821-mednafen-r157-emulateur-multi-console
s.html
Mednafen-PS3 SVN r157 is released. Mednafen-PS3 is a port of Mednafen
Multi-system Emulator to PS3. Mednafen is a multi-game-system emulator, for
various platforms, including emulation of the following systems:Atari
Lynx,Famicom, GameBoy (Color), GameBoy Advance, Neo Geo Pocket (Color),
NES(both NTSC and PAL), PC Engine/TurboGrafx 16 (CD) and SuperGrafx, PC-FX,
WonderSwan (Color).
Features: Emulates NES GB GBC GBA SMS GG. Load uncompressed or zipped images.
Save and load save ram and save states. File browser, place your games on a
USB drive, or FTP them to the internal drive. Fast forward.
Mednafen-PS3 SVN Changelog:
Revision 157:
- Fix rebuild all switch, add note about vbam in BUILDING_NOTES.TXT
Revision 151-156:
- Begin finalizing new browser
- Bookmarks can point to ftp now
- Basic error handling in file browser, Force disable of filesys.samedir
settings, sorry (if you had them enabled you need to move all saves to the
folders in /dev_hdd0/game/MDFN90002/USRDIR/mednafen/)
- Bug fixes
- Some bug fixes
- Updated build scheme
Revision 146-150:
- Circle now exits IconGrid
- Tune down optimizations in system-l1ght, begin to refactor file browser
- Fix FTP credentials
- Quick FTP fix (OSX FTP sharing works now)
- Even more FTP fixes
Revision 145:
- Add Browser.cpp
Revision 135-144:
- Make command menu a grid of icons instead of a list
- Add some software filters, poor perfomance and crashy still, but it's a
start
- Improve IconGrid some
- Add GridItem source
- Start adding FTP support
- More FTP work, reduce usage of std::string
- More FTP work
- FTP works but needs polish, decided to fix std::string instead of ditching
it
- Read full directory list in FTP, Allow choosing between FTP and Local files
in browser
- Clean up, Update Readme.txt
Revision 131-134:
- Readd gambatte with savestate support. Rewind is painfully slow
- Handle under and overruns in sound buffer
- Change std::string returns to const references
- Fix nestopia clipping too much on right side
Revision 124-130:
- Forgot to remove some sound debug code
- Change icon to a transparent one
- Building mednafen no longer requires every source file to have a uniqe name
- Compile SNES, doesn't work yet however
- Re-enable nestopia with fixed rewind
- Add clipping to nestopia
Revision 117-123:
- Utility::GetExtension returns everything after the LAST period in the
filename.
- Fix mednafen message position
- Split off a Blit function in MednafenEmu. Fix drawing screen when XMB open.
- Some cleanup in mednafen_help
- Don't throw std::string
- Pass const string references for arguments
- New sound strategy: Slightly adjust samplerate until emu gives about 800
samples per frame. Not perfect but at least more consistent. Need to do
comparison tests against mednafen running on a PC
--
s.html
Mednafen-PS3 SVN r157 is released. Mednafen-PS3 is a port of Mednafen
Multi-system Emulator to PS3. Mednafen is a multi-game-system emulator, for
various platforms, including emulation of the following systems:Atari
Lynx,Famicom, GameBoy (Color), GameBoy Advance, Neo Geo Pocket (Color),
NES(both NTSC and PAL), PC Engine/TurboGrafx 16 (CD) and SuperGrafx, PC-FX,
WonderSwan (Color).
Features: Emulates NES GB GBC GBA SMS GG. Load uncompressed or zipped images.
Save and load save ram and save states. File browser, place your games on a
USB drive, or FTP them to the internal drive. Fast forward.
Mednafen-PS3 SVN Changelog:
Revision 157:
- Fix rebuild all switch, add note about vbam in BUILDING_NOTES.TXT
Revision 151-156:
- Begin finalizing new browser
- Bookmarks can point to ftp now
- Basic error handling in file browser, Force disable of filesys.samedir
settings, sorry (if you had them enabled you need to move all saves to the
folders in /dev_hdd0/game/MDFN90002/USRDIR/mednafen/)
- Bug fixes
- Some bug fixes
- Updated build scheme
Revision 146-150:
- Circle now exits IconGrid
- Tune down optimizations in system-l1ght, begin to refactor file browser
- Fix FTP credentials
- Quick FTP fix (OSX FTP sharing works now)
- Even more FTP fixes
Revision 145:
- Add Browser.cpp
Revision 135-144:
- Make command menu a grid of icons instead of a list
- Add some software filters, poor perfomance and crashy still, but it's a
start
- Improve IconGrid some
- Add GridItem source
- Start adding FTP support
- More FTP work, reduce usage of std::string
- More FTP work
- FTP works but needs polish, decided to fix std::string instead of ditching
it
- Read full directory list in FTP, Allow choosing between FTP and Local files
in browser
- Clean up, Update Readme.txt
Revision 131-134:
- Readd gambatte with savestate support. Rewind is painfully slow
- Handle under and overruns in sound buffer
- Change std::string returns to const references
- Fix nestopia clipping too much on right side
Revision 124-130:
- Forgot to remove some sound debug code
- Change icon to a transparent one
- Building mednafen no longer requires every source file to have a uniqe name
- Compile SNES, doesn't work yet however
- Re-enable nestopia with fixed rewind
- Add clipping to nestopia
Revision 117-123:
- Utility::GetExtension returns everything after the LAST period in the
filename.
- Fix mednafen message position
- Split off a Blit function in MednafenEmu. Fix drawing screen when XMB open.
- Some cleanup in mednafen_help
- Don't throw std::string
- Pass const string references for arguments
- New sound strategy: Slightly adjust samplerate until emu gives about 800
samples per frame. Not perfect but at least more consistent. Need to do
comparison tests against mednafen running on a PC
--
Tags:
模擬器
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