Marauder Ele Archer 元素蠻弓 入門手冊 - PoE

By Rae
at 2013-03-04T15:02
at 2013-03-04T15:02
Table of Contents
這是我的ele bow marauder
http://tinyurl.com/d8vzmgr
目前lv67
有些地方不一樣
首先是血量,我挑大顆的點,之後把傷害相關點出來
目前血量開完anger+wrath+grace還有2k3
自己是覺得還夠用,尤其是有免疫stun的key stone
任何傷害都不影響走位,可以有效的減少承受傷害
不過目前也已經把傷害相關點完,可以繼續灌血量
再來是5%最大元素抗性
不要小看這5%最大抗性,抗性是一個疊越高效益越高的東西
就像wow的閃招一樣
假設基礎傷害是100,75%抗會承受25點傷害
80%抗會承受20點傷害
抗性只增加了5%,但是承受傷害卻減少了25%
是可以讓你跟骷髏法師站著互A的強力技能
接著是右邊ranger門口的大顆敏捷(30dex 4%ias)
就....配裝會比較方便,我現在裝light quiver+onyx amulet
已經可以拿得動lv66的弓(雖然我沒有..)
路徑上是兩顆8%hp,並沒有浪費太多無用的點數
但是可以讓配裝容易度大大提升
最後是iron grip迷思
首先我們先看wiki:http://en.pathofexilewiki.com/wiki/Iron_Grip
The increase to Physical Damage from Strength applies to Projectile
^^^^^^^^^^^^^^^
attacks as well as Melee attacks
iron grip只增加project的"物理"傷害
但是這個build叫做"元素"弓
主攻技能的物理傷害部分(ele hit,lightning arrow)
可能不到總傷害的20%,武器攻速越快越明顯
(我的是ele hit的15%,還且還是拿純物理傷武器,145%ed的lv56弓)
但是需要7~6點才能點出來,而且路徑上沒有半點可用的被動
從上面花五點點出inner force強化anger/wrath都比這強
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