Kronos v1.1 (saturn模擬器) - 模擬器

By Megan
at 2018-03-12T16:09
at 2018-03-12T16:09
Table of Contents
http://www.tradu-france.com/
https://i.imgur.com/aTdtUSF.jpg
- Adaptation of the sampling rate for NTSC / PAL modes. Corrects the audio part
with the European games after changing the PAL / NTSC behavior.
- Added Translation String: Original (Original Saturn Resolution) (Benjamin
Siskoo).
- Added the resolution of x1 to x4.
- Addition of the bicubic extrapolation video filter.
- Added the HQX4 video filter.
- Added 4xBRZ video filter.
- Remove the FXAA video filter.
- Native deletion of the resolution.
- Fixed a problem with the bicubic video filter.
- Fixed graphical problem with NBG0 layer for Sega Ages game - Power Drift
(Devmiyax - Yaba Sanshiro).
- Fixed CDDA tracks for Sega Ages Afterburner and Space Harrier games (Devmiyax
- Yaba Sanshiro).
- Fixed the line color insertion for the game Dragon Panzer Zwei. It solves a
display problem with the sky (Devmiyax - Yaba Sanshiro).
- Fixed the shadow of the character that was not transparent for the Space
- Harrier game (Devmiyax - Yaba Sanshiro).
- Fixed the RBG0 layer for the transparency problem for the game Astal
(Devmiyax - Yaba Sanshiro).
- Fixed a regression on the title for the game Albert Odyssey (Devmiyax - Yaba
Sanshiro).
- Fixed the shadow under the trees that were not displayed for the Outrun game
(Devmiyax - Yaba Sanshiro).
- Fixed characters who were not drawn in Chaos Seed (Devmiyax - Yaba Sanshiro).
- Fixed a problem with the sea that was not transparent in the game Sonic R
(Devmiyax - Yaba Sanshiro).
- Fixed game Seifuku Densetsu Pretty Fighter (J)]. On the metro level, the
doors of the wharf were not transparent.
- Fixed the HQ4x filter with the Megaman X4 game. Fix the problem with the
light spots.
- Fixed layers in the view menu that did not all work properly.
- Return of the software rendering engine and correction.
- Editing translation for & Clear (Benjamin Siskoo)
- Better management of the lines.
--
https://i.imgur.com/aTdtUSF.jpg
- Adaptation of the sampling rate for NTSC / PAL modes. Corrects the audio part
with the European games after changing the PAL / NTSC behavior.
- Added Translation String: Original (Original Saturn Resolution) (Benjamin
Siskoo).
- Added the resolution of x1 to x4.
- Addition of the bicubic extrapolation video filter.
- Added the HQX4 video filter.
- Added 4xBRZ video filter.
- Remove the FXAA video filter.
- Native deletion of the resolution.
- Fixed a problem with the bicubic video filter.
- Fixed graphical problem with NBG0 layer for Sega Ages game - Power Drift
(Devmiyax - Yaba Sanshiro).
- Fixed CDDA tracks for Sega Ages Afterburner and Space Harrier games (Devmiyax
- Yaba Sanshiro).
- Fixed the line color insertion for the game Dragon Panzer Zwei. It solves a
display problem with the sky (Devmiyax - Yaba Sanshiro).
- Fixed the shadow of the character that was not transparent for the Space
- Harrier game (Devmiyax - Yaba Sanshiro).
- Fixed the RBG0 layer for the transparency problem for the game Astal
(Devmiyax - Yaba Sanshiro).
- Fixed a regression on the title for the game Albert Odyssey (Devmiyax - Yaba
Sanshiro).
- Fixed the shadow under the trees that were not displayed for the Outrun game
(Devmiyax - Yaba Sanshiro).
- Fixed characters who were not drawn in Chaos Seed (Devmiyax - Yaba Sanshiro).
- Fixed a problem with the sea that was not transparent in the game Sonic R
(Devmiyax - Yaba Sanshiro).
- Fixed game Seifuku Densetsu Pretty Fighter (J)]. On the metro level, the
doors of the wharf were not transparent.
- Fixed the HQ4x filter with the Megaman X4 game. Fix the problem with the
light spots.
- Fixed layers in the view menu that did not all work properly.
- Return of the software rendering engine and correction.
- Editing translation for & Clear (Benjamin Siskoo)
- Better management of the lines.
--
Tags:
模擬器
All Comments

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at 2018-03-14T10:29
at 2018-03-14T10:29

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at 2018-03-15T20:00
at 2018-03-15T20:00
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