JPCSP rev1465 compiled - 模擬器
![Elvira avatar](/img/girl1.jpg)
By Elvira
at 2010-04-01T16:37
at 2010-04-01T16:37
Table of Contents
http://jpcsp.org/forum/viewtopic.php?f=21&t=2056
Jpcsp SVN r1465 is released.JPCSP is a PlayStation Portable(PSP) emulator
which is written in JAVA. JPCSP is the first PSP emulator that is written in
JAVA. Most people think java is too slow. But Shadow and his team has proven
us wrong. The newest Java versions are almost as fast as C which makes it
very interesting for emu dev's. Shadow and his team are working day and night
with pleasure on the emu, many coders have dedicated to the project. Because
it's written in java many young devs find it interesting to learn how the
emulator works.
Jpcsp SVN changelog:
r1453
Added missing 2 options in game patches
r1454
Small fix in Compiler due to new ASM library.
r1455
Small fix in sceKernelChangeThreadPriority(): do not yield to a thread having
a lower priority.
r1456
sceDisplayGetVcount(): better implementation based on VBLANK interrupt
r1457
sceGeDrawSync(): fixed a small race condition when list just completed.
r1458
Experimental implementation of sceIoIoctl 0x04100001 and respective encrypted
files' handling.
r1459
Added patch for crisis core including correct settings as reported in forum.
r1460
Fix in one native compiler code sequence (spotted by Raziel)
r1461
Added missing initialization in pspiofilemgr.
r1462
Changed AES key handling in pspiofilemgr.
Fixed a typo in MainGUI.
r1463
More improvements for AES key handling in pspiofilemgr.
r1464
New fixes for AES key handling in pspiofilemgr.
r1465
Disabled AES key decryption in pspiofilemgr.
--
Jpcsp SVN r1465 is released.JPCSP is a PlayStation Portable(PSP) emulator
which is written in JAVA. JPCSP is the first PSP emulator that is written in
JAVA. Most people think java is too slow. But Shadow and his team has proven
us wrong. The newest Java versions are almost as fast as C which makes it
very interesting for emu dev's. Shadow and his team are working day and night
with pleasure on the emu, many coders have dedicated to the project. Because
it's written in java many young devs find it interesting to learn how the
emulator works.
Jpcsp SVN changelog:
r1453
Added missing 2 options in game patches
r1454
Small fix in Compiler due to new ASM library.
r1455
Small fix in sceKernelChangeThreadPriority(): do not yield to a thread having
a lower priority.
r1456
sceDisplayGetVcount(): better implementation based on VBLANK interrupt
r1457
sceGeDrawSync(): fixed a small race condition when list just completed.
r1458
Experimental implementation of sceIoIoctl 0x04100001 and respective encrypted
files' handling.
r1459
Added patch for crisis core including correct settings as reported in forum.
r1460
Fix in one native compiler code sequence (spotted by Raziel)
r1461
Added missing initialization in pspiofilemgr.
r1462
Changed AES key handling in pspiofilemgr.
Fixed a typo in MainGUI.
r1463
More improvements for AES key handling in pspiofilemgr.
r1464
New fixes for AES key handling in pspiofilemgr.
r1465
Disabled AES key decryption in pspiofilemgr.
--
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模擬器
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