JPCSP rev1189 compiled - 模擬器
By Candice
at 2009-09-26T19:57
at 2009-09-26T19:57
Table of Contents
http://jpcsp.org/forum/viewtopic.php?f=21&t=2056
r1189
Added "enableMpeg" as a compatibility option. Increased "Recent" entries from
4 to 10 entries.
r1188
Improved MPEG handling (only enabled when "sceMpeg.enableMpeg = true", this
should be added as a compatibility option). pmfplayer is now running until
end of Mpeg :-). A few games seem to work as well. Timestamp handling is not
yet correct. Timestamp is now displayed over the faked Mpeg image. Added
support for mpeg callbacks with compiler.
r1187
Fix for sceKernelLoadExec
r1186
SasCore: avoid NullPointerException
r1185
TMAP_TEXTURE_PROJECTION_MODE_NORMAL successfully tested with "Ape Escape On
the Loose"
r1184
Added tests for vi2c and vi2uc in vfputest, confirming Jpcsp current
implementation.
--
r1189
Added "enableMpeg" as a compatibility option. Increased "Recent" entries from
4 to 10 entries.
r1188
Improved MPEG handling (only enabled when "sceMpeg.enableMpeg = true", this
should be added as a compatibility option). pmfplayer is now running until
end of Mpeg :-). A few games seem to work as well. Timestamp handling is not
yet correct. Timestamp is now displayed over the faked Mpeg image. Added
support for mpeg callbacks with compiler.
r1187
Fix for sceKernelLoadExec
r1186
SasCore: avoid NullPointerException
r1185
TMAP_TEXTURE_PROJECTION_MODE_NORMAL successfully tested with "Ape Escape On
the Loose"
r1184
Added tests for vi2c and vi2uc in vfputest, confirming Jpcsp current
implementation.
--
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模擬器
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