GameBoy-Online 2011-07-14 - 模擬器

By Selena
at 2011-07-15T23:21
at 2011-07-15T23:21
Table of Contents
http://www.grantgalitz.org/gameboy/
GameBoy-Online is a Game Boy emulator which runs in the browser as a
HTML5/JavaScript application. It is written by Grant Galitz and open source.
changed some debug wording. (very minor)
- Removing an unneeded setting. Why did I double the buffer alloc specified for
audio buffering?
- XAudioJS update.
- Fixing any buffer looping in web audio when no new data is being refreshed
into it. Resampling algorithms are nasty, better recode them since some
issues were identified that had to be hacked around.
- Adjusting the buffer low edge setting.
- doubling up buffering on stereo, because XAudioJS buffers by sample count,
not frame count.
- Flash support update in XAudioJS.
- Some optimizing.
--
GameBoy-Online is a Game Boy emulator which runs in the browser as a
HTML5/JavaScript application. It is written by Grant Galitz and open source.
changed some debug wording. (very minor)
- Removing an unneeded setting. Why did I double the buffer alloc specified for
audio buffering?
- XAudioJS update.
- Fixing any buffer looping in web audio when no new data is being refreshed
into it. Resampling algorithms are nasty, better recode them since some
issues were identified that had to be hacked around.
- Adjusting the buffer low edge setting.
- doubling up buffering on stereo, because XAudioJS buffers by sample count,
not frame count.
- Flash support update in XAudioJS.
- Some optimizing.
--
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模擬器
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