Flukes1: 明天我們一樓見 - 改機

By Tristan Cohan
at 2011-01-13T10:28
at 2011-01-13T10:28
Table of Contents
http://dukio.com/pup-355-peek-poke.html
We all know why there is no new PUP by Flukes1 today, but let's keep
it that way. I just want you guys to take note on how brilliant
Graf_Chokolo is when it comes to patching Sony's ass. This is
Graf_Chokolo's email to Netkas.
為何Flukes1沒公佈新的peek & poke解決方案(*1),想必大家心裡都有個底,但
先不管這個。重點是,眾所景仰的graf_chokolo也加入了,要一起玩弄$QNY的小
菊花。以下是graf_chokolo寫給Netkas的信:
You don't need lv1 peek and poke, i do not use lv1 peek and poke,
i just map HV memory address into GameOS LPAR with read/write rights.
I used lv1_undocumented_:function_114, just one byte must be patched
in this HV call and after that you can use it to map any memory address
into GameOS LPAR with Read/Write protection.
你們不用跑到一樓去做peek & poke 啦,因為我也沒用到,就已經把HV在Game
OS的LPAR(Logical Partition) 的應對位址全部找出來了,而且還取得了讀寫
權限。我用了沒有記載的Lv1 114 號函式,而且只需要修改一個byte,就可以
就可以把任意位址映對到GameOS的LPAR裡面,並且取得讀寫權限。
Look at my HV reversing page, i explaided there how to use this HV
call.
你們可以看看我的HV逆向解析網頁,我有解釋要如何使用這個HV呼叫。
Flukes1 & Co. managed to get in touch with the man himself where he
then got some more gold piece of information.
Flukes1與他的夥伴們稍後成功聯絡上了graf_chokolo ,希望他們能夠從那邊取
得一些寶貴的資訊。
******
*1 因為$QNY開始告人了
--
○ ____ _ _ _ _ ____ _ _ ____ _____ ____
。 ★(_ _)( \( )( \/ )( ___)( \( )(_ _)( _ )( _ \
o _)(_ ) ( \ / )__) ) ( )( )(_)( ) / ● ‧
(____)(_)\_) \/ (____)(_)\_) (__) (_____)(_)\_) ★
o
--
We all know why there is no new PUP by Flukes1 today, but let's keep
it that way. I just want you guys to take note on how brilliant
Graf_Chokolo is when it comes to patching Sony's ass. This is
Graf_Chokolo's email to Netkas.
為何Flukes1沒公佈新的peek & poke解決方案(*1),想必大家心裡都有個底,但
先不管這個。重點是,眾所景仰的graf_chokolo也加入了,要一起玩弄$QNY的小
菊花。以下是graf_chokolo寫給Netkas的信:
You don't need lv1 peek and poke, i do not use lv1 peek and poke,
i just map HV memory address into GameOS LPAR with read/write rights.
I used lv1_undocumented_:function_114, just one byte must be patched
in this HV call and after that you can use it to map any memory address
into GameOS LPAR with Read/Write protection.
你們不用跑到一樓去做peek & poke 啦,因為我也沒用到,就已經把HV在Game
OS的LPAR(Logical Partition) 的應對位址全部找出來了,而且還取得了讀寫
權限。我用了沒有記載的Lv1 114 號函式,而且只需要修改一個byte,就可以
就可以把任意位址映對到GameOS的LPAR裡面,並且取得讀寫權限。
Look at my HV reversing page, i explaided there how to use this HV
call.
你們可以看看我的HV逆向解析網頁,我有解釋要如何使用這個HV呼叫。
Flukes1 & Co. managed to get in touch with the man himself where he
then got some more gold piece of information.
Flukes1與他的夥伴們稍後成功聯絡上了graf_chokolo ,希望他們能夠從那邊取
得一些寶貴的資訊。
******
*1 因為$QNY開始告人了
--
○ ____ _ _ _ _ ____ _ _ ____ _____ ____
。 ★(_ _)( \( )( \/ )( ___)( \( )(_ _)( _ )( _ \
o _)(_ ) ( \ / )__) ) ( )( )(_)( ) / ● ‧
(____)(_)\_) \/ (____)(_)\_) (__) (_____)(_)\_) ★
o
--
Tags:
改機
All Comments

By Hedy
at 2011-01-16T21:22
at 2011-01-16T21:22

By James
at 2011-01-21T03:27
at 2011-01-21T03:27

By Tristan Cohan
at 2011-01-21T06:13
at 2011-01-21T06:13

By Carol
at 2011-01-21T22:55
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By Kelly
at 2011-01-22T07:13
at 2011-01-22T07:13

By Hamiltion
at 2011-01-22T13:54
at 2011-01-22T13:54

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at 2011-01-26T13:06
at 2011-01-26T13:06

By Edwina
at 2011-01-28T20:58
at 2011-01-28T20:58
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