Final Fantasy V (iOS) - Final Fantasy
By Hedda
at 2013-03-29T20:59
at 2013-03-29T20:59
Table of Contents
好奇怪,iOS版FFV明明做的很不錯啊
難道要作3D才好?
圖片重繪加上系統改良又不失原味,
像FF3也被說怪物數量減少,FF4的3D
化讓戰鬥步調變慢,當初在玩FFD時的心得就是:好遊戲是重內容,畫面舒服即可。
FF4的自動戰鬥比FFD和FFV拖太多了。
而且FFV有自動攻擊練功差很多。
以前SFC版時,我到了異世界加拉夫城時,
都會在地下室打石像練職業,最少一場
4ABP,最多8ABP,一次等級5即死就搞定,
SFC要一次戰鬥要選一次,iOS版的只要用記憶+自動戰鬥就好,速度快很多。
大約兩個小時,隊伍就有人會二刀流、亂擊、連續魔法了
一整個效率超高的XD
※ 引述《AlecThunder (亞雷杭得洛)》之銘言:
: 做了一張各代的比較圖
: http://0rz.tw/jQR35
: 由上至下分別是1 2 4 5代戰鬥及地圖的畫面
: 5代點陣人物的sense根本悲劇…
--
Sent from my iPhone
--
難道要作3D才好?
圖片重繪加上系統改良又不失原味,
像FF3也被說怪物數量減少,FF4的3D
化讓戰鬥步調變慢,當初在玩FFD時的心得就是:好遊戲是重內容,畫面舒服即可。
FF4的自動戰鬥比FFD和FFV拖太多了。
而且FFV有自動攻擊練功差很多。
以前SFC版時,我到了異世界加拉夫城時,
都會在地下室打石像練職業,最少一場
4ABP,最多8ABP,一次等級5即死就搞定,
SFC要一次戰鬥要選一次,iOS版的只要用記憶+自動戰鬥就好,速度快很多。
大約兩個小時,隊伍就有人會二刀流、亂擊、連續魔法了
一整個效率超高的XD
※ 引述《AlecThunder (亞雷杭得洛)》之銘言:
: 做了一張各代的比較圖
: http://0rz.tw/jQR35
: 由上至下分別是1 2 4 5代戰鬥及地圖的畫面
: 5代點陣人物的sense根本悲劇…
--
Sent from my iPhone
--
Tags:
角色扮演
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