Fceux SVN r1544 - 模擬器

By Robert
at 2009-11-12T21:52
at 2009-11-12T21:52
Table of Contents
http://emu.crimsonrain.com/2009/11/fceux-svn-r1544.html
Fceux SVN r1544 is released.FCEUX is a cross platform, NTSC and PAL
Famicom/NES emulator that is an evolution of the original FCE Ultra emulator.
Over time FCE Ultra had separated into many separate branches.The concept
behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD,
FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is
an all-encompassing FCEU emulator that gives the best of all worlds for the
general player, the ROM-hacking community, and the Tool-Assisted Speedrun
Community.
Fceux SVN changelog:
r1543
The input display actually has unique symbols now! Also replaced the
pseudo-stateload detector with an actual stateload detector. Instructions are
thrown in, too.
r1544
Win32 - whoops, for the last release I commented out the "remove from list?"
pop up box when a lua code fails when selecting it from the recent menu.
However, I neglected to remove it in the case of the Load Last Lua context
menu item. Shame on me for copying the same code in 2 locations instead of
using a single function call.
--
Fceux SVN r1544 is released.FCEUX is a cross platform, NTSC and PAL
Famicom/NES emulator that is an evolution of the original FCE Ultra emulator.
Over time FCE Ultra had separated into many separate branches.The concept
behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD,
FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is
an all-encompassing FCEU emulator that gives the best of all worlds for the
general player, the ROM-hacking community, and the Tool-Assisted Speedrun
Community.
Fceux SVN changelog:
r1543
The input display actually has unique symbols now! Also replaced the
pseudo-stateload detector with an actual stateload detector. Instructions are
thrown in, too.
r1544
Win32 - whoops, for the last release I commented out the "remove from list?"
pop up box when a lua code fails when selecting it from the recent menu.
However, I neglected to remove it in the case of the Load Last Lua context
menu item. Shame on me for copying the same code in 2 locations instead of
using a single function call.
--
Tags:
模擬器
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