FB Alpha SP 0.2.99.7 - 模擬器

By Carolina Franco
at 2017-12-10T20:13
at 2017-12-10T20:13
Table of Contents
http://neosource.1emulation.com/forums/index.php?topic=3162.0
changes in 0.2.99.7:
‧when in fullscreen, treat WM_PAINT differently for
ddraw/d3d7 and dx9 blitters (due to device lost state changes)
‧added to (still preliminary) documentation
changes in 0.2.99.6:‧now using a pdf file for documentation
‧fix record input & save state options not pausing the emulation
‧fix using the menu to unpause
‧fix burn version number dependencies in the makefiles
changes in 0.2.99.5:
‧addressed a rounding problem in the cubic filter's vertex shaders (fixes
a glitch in the cubic filter at some sizes)
‧changed the way some compile-time constants are used (speeds up /
simplifies build process)
‧changed the way the cpuid instruction is invoked to use compiler intrinsics
‧updated cpu detection / info in system info dialog
‧never ask exclusive keyboard access
‧fixed legacy blitter system info crash
‧fixed dx9 blitter behaviopur when in fullscreen mode and the screen becomes
unavailable
--
changes in 0.2.99.7:
‧when in fullscreen, treat WM_PAINT differently for
ddraw/d3d7 and dx9 blitters (due to device lost state changes)
‧added to (still preliminary) documentation
changes in 0.2.99.6:‧now using a pdf file for documentation
‧fix record input & save state options not pausing the emulation
‧fix using the menu to unpause
‧fix burn version number dependencies in the makefiles
changes in 0.2.99.5:
‧addressed a rounding problem in the cubic filter's vertex shaders (fixes
a glitch in the cubic filter at some sizes)
‧changed the way some compile-time constants are used (speeds up /
simplifies build process)
‧changed the way the cpuid instruction is invoked to use compiler intrinsics
‧updated cpu detection / info in system info dialog
‧never ask exclusive keyboard access
‧fixed legacy blitter system info crash
‧fixed dx9 blitter behaviopur when in fullscreen mode and the screen becomes
unavailable
--
Tags:
模擬器
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