Dolphin SVN r6325 - 模擬器

Table of Contents

http://www.dolphin-emulator.com/download.html

Dolphin SVN r6324 is released. Dolphin is the first Gamecube emulator able to
run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It
has a partial Wii support and plays most Gamecube games. SSSE3 and SSE4
optimized are enabled in this build.

Dolphin SVN changelog:
r6322
DX9, Debugger: Implement pixel/vertex shader and texture dumping.
r6323
Only enable shader dumping in Debug/DebugFast builds since the required
information isn't available in Release builds due to performance reasons.
r6324
Attempt to fix real wiimote delay issues experienced by some. (Issue 3428)
r6325
Core/DSPCore: Extended opcode handling fixes

* Make writeToBackLog private to DSPIntExtOps.cpp
(JIT variants of 'l and 'ln are disabled and broken as is)
* Make zeroing of the backlog conditional on doing an interpreter fallback and
do it at a few more places
* Fix selection of cleanup for extended opcodes.
* Fix the DSP unit tests to correctly emit the function prolog/epilog
(else EBX wouldn't be saved)
* Add a few more DSP unit tests



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