Dolphin SVN r5746 - 模擬器
By Ivy
at 2010-06-19T22:14
at 2010-06-19T22:14
Table of Contents
http://www.dolphin-emulator.com/download.html
Dolphin SVN r5746 is released.Dolphin is the first Gamecube emulator able to
run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It
has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r5746
add a path to texture decoder to produce only rgba textures, this will make
texture loading in dx11 a lot easier and give a little performance boost to.
r5745
DX11: Fix StateManager usage in ResetAPIState/RestoreAPIState. Fix
screenshots (finally).
r5744
apply a patch done by xsacha :) + some minor stuff :p
what changes do: cmpr decoding is fixed and rgb5a3 is re-enabled
r5743
DX11: Prefer DXGI_FORMAT_R8G8B8A8 to DXGI_FORMAT_B8G8R8A8 wherever
appropriate.
Slightly modify the way we're doing screenshots once again, thanks to Orphis
this time ;)
r5742
Include the two files added in r5741 in the VC project file as well.
Improve the way we're saving screenshots, thanks to Billiard for spotting
that ;)
--
Dolphin SVN r5746 is released.Dolphin is the first Gamecube emulator able to
run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It
has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r5746
add a path to texture decoder to produce only rgba textures, this will make
texture loading in dx11 a lot easier and give a little performance boost to.
r5745
DX11: Fix StateManager usage in ResetAPIState/RestoreAPIState. Fix
screenshots (finally).
r5744
apply a patch done by xsacha :) + some minor stuff :p
what changes do: cmpr decoding is fixed and rgb5a3 is re-enabled
r5743
DX11: Prefer DXGI_FORMAT_R8G8B8A8 to DXGI_FORMAT_B8G8R8A8 wherever
appropriate.
Slightly modify the way we're doing screenshots once again, thanks to Orphis
this time ;)
r5742
Include the two files added in r5741 in the VC project file as well.
Improve the way we're saving screenshots, thanks to Billiard for spotting
that ;)
--
Tags:
模擬器
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