Dolphin SVN r4519 - 模擬器

By Elma
at 2009-11-08T14:33
at 2009-11-08T14:33
Table of Contents
http://emu.crimsonrain.com/2009/11/dolphin-svn-r4519.html
Dolphin SVN r4519 is released.Dolphin is the first Gamecube emulator able to
run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It
has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r4504
jit bcctrx and misc code cleanup. NES games launched from animal crossing
work, but have major video problems...
r4505
Rewrite memory management, _hopefully_ banishing "failed to map 1 gb
contiguous memory" 32-bit Dolphin errors to history.
r4506
forgot something
r4507
LUAInterface should have all its functionality now (excluding
input/controller management). Now we need a GUI to see how it works. Added
new DSP function:
ClearAudioBuffer, which clears the audio buffer for pausing. Currently it
doesn't work with DSound.
r4508
missing include
r4509
fix crash caused by adding DSP_ClearAudioBuffer()
r4510
Lua now has GUI and is fully functional! But it doesn't link if I don't
ignore libcmt.lib so commented all the LuaInterface calls until someone fixes
it...
r4511
Continuing godisgovernment's fix
r4512
Lua is officially supported on Dolphin. (thanks for the linkage fix shuffle2!)
r4513
minicommit (don't trust VS2008 when you click "save all", it doesn't really
work that way with projects)
r4514
apply warning fixes from r1447
r4515
Begining of porting the luainteface to linux + some other small fixes. (could
use some help with lua macros)
r4516
Some more fixes, not quite sure where const_iterator is defined at
r4517
disable the full screen button while no game has been loaded and move a
change from rev 4492
r4518
Fix Linux compiling entirely
r4519
Oops
--
新超瑪.....哭哭
※ 編輯: choan 來自: 59.126.238.100 (11/08 22:14)
Dolphin SVN r4519 is released.Dolphin is the first Gamecube emulator able to
run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It
has a partial Wii support and plays most Gamecube games.
Dolphin SVN changelog:
r4504
jit bcctrx and misc code cleanup. NES games launched from animal crossing
work, but have major video problems...
r4505
Rewrite memory management, _hopefully_ banishing "failed to map 1 gb
contiguous memory" 32-bit Dolphin errors to history.
r4506
forgot something
r4507
LUAInterface should have all its functionality now (excluding
input/controller management). Now we need a GUI to see how it works. Added
new DSP function:
ClearAudioBuffer, which clears the audio buffer for pausing. Currently it
doesn't work with DSound.
r4508
missing include
r4509
fix crash caused by adding DSP_ClearAudioBuffer()
r4510
Lua now has GUI and is fully functional! But it doesn't link if I don't
ignore libcmt.lib so commented all the LuaInterface calls until someone fixes
it...
r4511
Continuing godisgovernment's fix
r4512
Lua is officially supported on Dolphin. (thanks for the linkage fix shuffle2!)
r4513
minicommit (don't trust VS2008 when you click "save all", it doesn't really
work that way with projects)
r4514
apply warning fixes from r1447
r4515
Begining of porting the luainteface to linux + some other small fixes. (could
use some help with lua macros)
r4516
Some more fixes, not quite sure where const_iterator is defined at
r4517
disable the full screen button while no game has been loaded and move a
change from rev 4492
r4518
Fix Linux compiling entirely
r4519
Oops
--
新超瑪.....哭哭
※ 編輯: choan 來自: 59.126.238.100 (11/08 22:14)
Tags:
模擬器
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