Dolphin SVN R1242 - 模擬器

Agnes avatar
By Agnes
at 2008-11-23T06:49

Table of Contents

※ 引述《OPWaug (哼哼)》之銘言:


Windows 1242
http://www.nyleveia.com/daco/downloads/win_32/Dolphin_1242.zip
http://www.nyleveia.com/daco/downloads/win_64/Dolphin_1242.zip

r1259 Wiimote is not a test anymore, it works great.
r1258 -1 OGL minor version change (it'a more advanced than DX9 and yet
it's still "0.1"). Maybe the version should be completely removed.
r1257 Temporary fix for r1252's JIT breaking Today (82 minutes ago)
Xtra.krazzy
r1256 +1 Enhancements to integer JIT; biggest change is the new function
srawx, but there are also some few more minor changes. Today (97 minutes
ago) magumagu9
r1255 +1 Enable JIT of paired instructions on Linux, and enable a couple
of store instructions that weren't JIT'ed on 32-bit before. This is enabling
a bunch of codepaths that weren't in use before, so it's likely to cause
regressions, although hopefully it'll just work. Today (101 minutes ago)
magumagu9
r1254 Remove code disabling jit of stb on linux; it seems to work fine here.
Please tell me if there are any issues. Today (107 minutes ago) magumagu9
r1253 +2 Obvious enhancements to load generation; should be a slight
speedup. Today (112 minutes ago) magumagu9
r1252 +1 -2 Fix the dirty bit and make the register cache use it to be a
bit more clever: it skips storing a register back to memory if its value
hasn't changed. This happens with stuff like compares and fast memory loads.
This is the first in a series of enhancements I have in my tree for the jit
that I plan to commit over the next few hours. I'm likely to cause some
breakage, so if you see regrassions, please report them; if you can track
them down to a specific revision, that would be very helpful Today (116
minutes ago) magumagu9
r1251 Remove "Cant delete temp folder" error message. Today (2 hours ago)
hrydgard
r1250 Fixed the disable EFB hot-key setting in OGL plugin. Today (2 hours
ago) Xtra.krazzy
r1249 +1 Another Linux build fix. Also, some trivial changes I'm too
lazy to separate out. Today (2 hours ago) magumagu9
r1248 Linux build fixes. Today (2 hours ago) magumagu9
r1247 +2 Fixed saving/loading states in OGL plugin. Turns out the
BPReload function is written plain wrong. Also, most chances are that the
state will load correctly when not reloading the BP (not now though). Today
(2 hours ago) Xtra.krazzy
r1246 +2 oprofile integration for jit, as described in issue 323.
Disabled for reasons explained in code, but I suggest turning it on and using
oprofile if you're looking at performance issues on Linux. The build system
change required is attached to issue 323... I would have committed something
for that, but I'm not really familiar with the build system. Today (3 hours
ago) magumagu9
r1245 Cosmetic change to config dialog, the throttle explanation is already
in the tooltip so no need to have an excessively long option name Today (5
hours ago) jpeterson57
r1244 Minor bug in latest commit Today (5 hours ago) jpeterson57
r1243 +1 Added Copy EFB hotkey to OpenGL plugin (to be able to easily
switch back and forth during emulation). Added Unlimited JIT cache option to
debugger. It may fix the Zelda TP crashes. Today (6 hours ago) jpeterson57
r1242 +1 More CP/GPFifo work. Fix Super Monkey Ball SC/DC. SMB force us
to hack CP differently: CPU really thinks

: http://code.google.com/p/dolphin-emu/source/list
: http://www.nyleveia.com/daco/


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All Comments

Dinah avatar
By Dinah
at 2008-11-27T21:42
大家都對這沒啥反應,是因為這主機好玩的地方在搖桿嗎
我沒試過這模擬器,因為我有主機XD
Franklin avatar
By Franklin
at 2008-11-28T02:45
不知道模擬情況如何,我到是希望能夠比主機還強,
因為這台主機的硬體效能很弱,玩COD5就慢到不行
Rae avatar
By Rae
at 2008-11-29T14:40
不是沒反應,而是進展速度根本快到來不及反應...
Wallis avatar
By Wallis
at 2008-12-02T20:17
而且模擬現役主機也容易引起廠商關注:P
Belly avatar
By Belly
at 2008-12-03T01:16
部分GC遊戲的速度原本就是30fps,所以執行時顯得比較流暢,
Oliver avatar
By Oliver
at 2008-12-05T10:55
可是並非所有遊戲都如此....
Zora avatar
By Zora
at 2008-12-06T03:06
有人知道怎麼用wiimote玩嗎?雖然有主機了..還是好奇
Hardy avatar
By Hardy
at 2008-12-07T20:08
歐<是模擬wiimote,搞錯

請教一下有使用PROJECT64的版友...

Zora avatar
By Zora
at 2008-11-23T06:45
※ 引述《scjh123 (舉杯,飲盡風雪)》之銘言: : 本人最近才開始玩這個N64的模擬器,GOOGLE後也大概了解 : 模擬器設置方式等等...可是現在還有幾個小問題想請教 : 1.為什麼玩遊戲時,都顯示不出雲霧畫面呢?例如時之笛剛開始DEKU TREE那, : 應該會有很壯觀的雲霧畫面的....我試過 ...

超寫實麻將PⅢ

Emily avatar
By Emily
at 2008-11-23T00:38
接著是常跟P2一起相提並論的P3,也就是三代,芹澤姊妹的登場。 下述的中文名稱是參考MAME的中文版本翻譯。 日文名:スーパーリアル麻雀Part3 英文名:Super Real Mahjong Part 3 中文名:超真實麻雀 3 http://album.blog.yam.com/show.php?a=Ul ...

請教一下有使用PROJECT64的版友...

Gary avatar
By Gary
at 2008-11-22T21:01
本人最近才開始玩這個N64的模擬器,GOOGLE後也大概了解 模擬器設置方式等等...可是現在還有幾個小問題想請教 1.為什麼玩遊戲時,都顯示不出雲霧畫面呢?例如時之笛剛開始DEKU TREE那, 應該會有很壯觀的雲霧畫面的....我試過其他遊戲有些也會有這種情形.. 請問是要如何設定畫面,才能把最佳 ...

三國志列傳

Jacky avatar
By Jacky
at 2008-11-22T19:22
我有一個關於三國志列傳的小問題想要請問大家(sega主機) 就是關於成為and#34;軍師and#34;的條件為何?? 玩一玩發現有些人只要智力95 德育4x就可以當軍師 馬良智力99 德育91 卻還當不了軍師 想要請問有沒有人知道還有什麼數值會影響? - ...

請問zsnes能在vista下穩定運作嗎?

Ingrid avatar
By Ingrid
at 2008-11-22T17:44
※ 引述《hondavtec (帥帥周)》之銘言: : VISTA 64可以正常使用,請放心 : 還有,VISTA 64沒有and#34;眾多沒用過卻裝作用過and#34;的人說的那麼不堪 : 老實說,我個人是用了VISTA 64,完全不想換回XP 這陣子終於裝好了vista 64bit 但我的zsnes、p ...