DeSmuME SVN r4037 - 模擬器

Connor avatar
By Connor
at 2011-06-06T11:39

Table of Contents

EmuCR:DeSmuMEDeSmuME SVN r4037 is released. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME SVN Changelog:
r4031
gtk: open recent should behave the same as open

If running, pause before loading a new rom

From Jan Bücken (nooris), #3288654
r4032
gtk: call launch after rom reset

Jan reports that if you call reset when a game is paused
the statusbar would wrongly report the game as playing
when it is actually paused. Jan's attached patch removes
the call to desmume_resume() and the status bar update.
I think the intent here is different and the plan was to
reload the game so just call Launch directly as already
Jan noticed it would do the right thing.

Based on a patch from Jan Bücken (nooris), #3288654
r4033
gtk: remove variable set but not used reported by gcc
r4034
List Jan's contributions to wx frontend in Changelog.
r4035
Changelog: oops, remove duplicated line :)
r4036
wx: Add ability to clear recent file list

From Jan Bücken (nooris), #3301520
r4037
gtk-glade: Fix wrong savestate slot, bug #3305716

satelight reports the menu item position for savestates does
not match the slots they are saved.
As zeromus explains the pattern should be:

F1 saves to ds1
F2 saves to ds2
F10 saves to ds0
recent savestates list looks like:
1 myfile.ds1 F1
2 myfile.ds2 F2
...
0 myfile.ds0 F10

Based on a patch from satelight.

載點:http://www.megaupload.com/?d=2NNJWWS1

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