Demul 0.4.9 WIP Release - 模擬器
By Olga
at 2008-12-01T12:11
at 2008-12-01T12:11
Table of Contents
http://forum.emu-russia.net/viewtopic.php?f=25&t=503&start=20#p5046
Changes:
- OGL1 and DX plugins are removed;
- added debug version of the emulator. Debugger turns on automatically in
Interpreter mode;
- added option to launch GPU and SPU plugins in separate threads. On
multicore CPUs this can add about 20-30% of speed. However SPU plugin in this
mode may give unpredictable results;
- added function render-to-texture. REZ, RE:CV, CT, ILLBLEED and some other
games should look much better now;
- added smoothing of paletted textures. Ikaruga looks as it should now;
- fixed AICA DMA, improved sound synchronization;
- added new DMA for PVR2. Sonic Shuffle now reaches ingame;
- fixed bugs in GD-ROM DMA;
- fixed launch of WINCE GD-ROM;
- added option to turn on DSP in SPU plugin.
--
Changes:
- OGL1 and DX plugins are removed;
- added debug version of the emulator. Debugger turns on automatically in
Interpreter mode;
- added option to launch GPU and SPU plugins in separate threads. On
multicore CPUs this can add about 20-30% of speed. However SPU plugin in this
mode may give unpredictable results;
- added function render-to-texture. REZ, RE:CV, CT, ILLBLEED and some other
games should look much better now;
- added smoothing of paletted textures. Ikaruga looks as it should now;
- fixed AICA DMA, improved sound synchronization;
- added new DMA for PVR2. Sonic Shuffle now reaches ingame;
- fixed bugs in GD-ROM DMA;
- fixed launch of WINCE GD-ROM;
- added option to turn on DSP in SPU plugin.
--
Tags:
模擬器
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