DaedalusX64 Alpha Revisions (424) - 模擬器
By Belly
at 2009-08-06T15:01
at 2009-08-06T15:01
Table of Contents
http://daedalusx64.com/viewtopic.php?f=9&t=1199
DaedalusX64 SVN Changelog:
r424
- Renenable SIMULATE_DOUBLE w/Mario Party hack
- Reduce resource usage of Double Display w/o breaking roms
- Removed need for extra sceGuSync for FPS Display
- Switched from string compare to flags for hacks
- Added hack flags to Roms.ini and as menu options Debug mode
- Added files the Vis C++ project to reflect Changes in Microcode Structure
- Fixed 007 Broken on Rev 423
- Reduced extra rendering steps on non-rendered frames with FS enabled
Note: Approx 10% Speed-up, some games that need DoubleDisplay to function
correctly have issues under FS
--
DaedalusX64 SVN Changelog:
r424
- Renenable SIMULATE_DOUBLE w/Mario Party hack
- Reduce resource usage of Double Display w/o breaking roms
- Removed need for extra sceGuSync for FPS Display
- Switched from string compare to flags for hacks
- Added hack flags to Roms.ini and as menu options Debug mode
- Added files the Vis C++ project to reflect Changes in Microcode Structure
- Fixed 007 Broken on Rev 423
- Reduced extra rendering steps on non-rendered frames with FS enabled
Note: Approx 10% Speed-up, some games that need DoubleDisplay to function
correctly have issues under FS
--
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模擬器
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