ClientServerMESS v0.9 is released. - 模擬器

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Source: http://10ghost.blogspot.com/

ClientServerMESS v0.9 is released.

ClientServerMESS is a fork of MESS (Multi Emulator Super System) that allows
players to play via the internet.

ClientServerMESS v0.9 Changelog:

-Loading Screens: Now when a ne client joints, all other users will get a
"Connecting new client" and then a "Waiting for client to catch up
(% complete)" message, so that people do not think the game froze for
no reason.

-Correctly handles games that do not have save state support by disabling
the sync engine. For these games, a message will appear at the bottom
letting users know that this game cannot be synced and that desyncs may be
possible (although highly unlikely at this point).


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