※ 引述《wake01 (醒來)》之銘言:
: 新的獨特胸甲
: http://i.imgur.com/4IuMMce.png
: 討論串
: http://www.reddit.com/r/pathofexile/comments/19wm23/another_new_unique_shavronnes_wrappings_chest/
其實在這件批露之前
有很多討論就已經提到,CI目前的弱勢:
1."據說"Kripp有說,chaos抗性在後期很好撐,甚至不需要去點天賦
2.CI的特性,讓你覺得點力量有點痛
3.ES在前中期都很弱,每個攻略都告訴你中早期撐防撐HP,就算要CI也是後期洗點
4.接著是CI最致命的地方:
http://en.pathofexilewiki.com/wiki/Shock#Shock
Duration
The duration for these effects are calculated as follows:
Shock: 276ms per 1% max life dealt as lightning
Chill: 138ms per 1% max life dealt as cold
Freeze: 100ms per 1% max life dealt as cold
http://en.pathofexilewiki.com/wiki/Stun
Mechanics of stun
For a player with Chaos Inoculation, their defender_effective_max_life is
whatever their maximum life would be if they did not have Chaos Inoculation.
簡單來說,冰的緩速、凍結、還有觸電都是看HP決定時效,而CI...
當然有裝備可以克服,但等於要去高等map就綁定那些裝備
還有stun(被定)也是看HP,CI不會撐血,所以就不真的拿1去算(以及ES檔stun)也很吃虧
當然這也可以靠去點免疫stun解決,搭配閃轉防,但是這些離CI十萬八千里...
官方放這件出來讓我覺得CI好像快被buff了...特別又一堆人都在QQ
--
: 新的獨特胸甲
: http://i.imgur.com/4IuMMce.png
: 討論串
: http://www.reddit.com/r/pathofexile/comments/19wm23/another_new_unique_shavronnes_wrappings_chest/
其實在這件批露之前
有很多討論就已經提到,CI目前的弱勢:
1."據說"Kripp有說,chaos抗性在後期很好撐,甚至不需要去點天賦
2.CI的特性,讓你覺得點力量有點痛
3.ES在前中期都很弱,每個攻略都告訴你中早期撐防撐HP,就算要CI也是後期洗點
4.接著是CI最致命的地方:
http://en.pathofexilewiki.com/wiki/Shock#Shock
Duration
The duration for these effects are calculated as follows:
Shock: 276ms per 1% max life dealt as lightning
Chill: 138ms per 1% max life dealt as cold
Freeze: 100ms per 1% max life dealt as cold
http://en.pathofexilewiki.com/wiki/Stun
Mechanics of stun
For a player with Chaos Inoculation, their defender_effective_max_life is
whatever their maximum life would be if they did not have Chaos Inoculation.
簡單來說,冰的緩速、凍結、還有觸電都是看HP決定時效,而CI...
當然有裝備可以克服,但等於要去高等map就綁定那些裝備
還有stun(被定)也是看HP,CI不會撐血,所以就不真的拿1去算(以及ES檔stun)也很吃虧
當然這也可以靠去點免疫stun解決,搭配閃轉防,但是這些離CI十萬八千里...
官方放這件出來讓我覺得CI好像快被buff了...特別又一堆人都在QQ
--
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