3DS LL - NDS

By Noah
at 2012-06-26T02:26
at 2012-06-26T02:26
Table of Contents
※ 引述《Raccoon (浣熊)》之銘言:
: 但是3D模式關閉時到底是橫向400點點燈還是800點全點燈呢?
: 我可以肯定跟大家說是800點全點燈,
關於這一點我本來是還有存疑的
不過仔細想想 好像只是一個簡單到不行的道理 = =
由於3DS螢幕的橫向密度本來就是一般螢幕的兩倍
一般螢幕只能顯示1像素的面積 3DS可以顯示2像素
引述Raccoon板友的藍綠面板講法
只要藍綠各自顯示0.5像素 組合成共1像素
就可以將400*240影像用800*240方式完整顯示
這樣理解應該沒錯吧? 有錯的話 歡迎說出來指正我 XD
--
: 但是3D模式關閉時到底是橫向400點點燈還是800點全點燈呢?
: 我可以肯定跟大家說是800點全點燈,
關於這一點我本來是還有存疑的
不過仔細想想 好像只是一個簡單到不行的道理 = =
由於3DS螢幕的橫向密度本來就是一般螢幕的兩倍
一般螢幕只能顯示1像素的面積 3DS可以顯示2像素
引述Raccoon板友的藍綠面板講法
只要藍綠各自顯示0.5像素 組合成共1像素
就可以將400*240影像用800*240方式完整顯示
這樣理解應該沒錯吧? 有錯的話 歡迎說出來指正我 XD
--
Tags:
NDS
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